I'd love Metal Warrior (and Hessian) ported to SDL2 and some 6502 CPU library similar to
what the Super Mario World port for PC it's using to emulate 6502's Big Brother.
Also, the author it's amazing; I was looking for this https://github.com/M64GitHub/6510-emulator-c
in order to run Metal Warrior 1-4 (and
a few more c64 demos)
under my n270 ATOM based netbook without getting mad with VICE. I already use FastSID instead of resid and I rebuilt it against SDL1 and disabled some OpenGL effects, but it doesn't run 100% fast.
Yes, I tried with x64 instead of x64sc.
Maybe one day I'll be competent enough to create some simple SDL2 based emulator with that core plus the 6502...
Also, the author it's amazing; I was looking for this https://github.com/M64GitHub/6510-emulator-c in order to run Metal Warrior 1-4 (and a few more c64 demos) under my n270 ATOM based netbook without getting mad with VICE. I already use FastSID instead of resid and I rebuilt it against SDL1 and disabled some OpenGL effects, but it doesn't run 100% fast.
Yes, I tried with x64 instead of x64sc.
Maybe one day I'll be competent enough to create some simple SDL2 based emulator with that core plus the 6502...
That being said, did you try zig64[0]? AFAIU this is the Zig equivalent/rewrite of the emulator you mentioned:
> I was looking for this https://github.com/M64GitHub/6510-emulator-c […] but it doesn't run 100% fast.
[0]: https://github.com/M64GitHub/zig64
For terminals and the framebuffer, either fbdev or KMS.
(Playing animated content with "-vo tct --vo-tct-256=yes" is a great way to get early-90s video game vibes.