The thing about how merges are presented seems orthogonal to how to represent history. I also hate the default in git, but that is why I just use p4merge as a merge tool and get a proper 4-pane merge tool (left, right, common base, merged result) which shows everything needed to figure out why there is a conflict and how to resolve it. I don't understand why you need to switch out the VCS to fix that issue.
<<<<<<< left
||||||| base
def calculate(x):
a = x * 2
b = a + 1
return b
=======
def calculate(x):
a = x * 2
logger.debug(f"a={a}")
b = a + 1
return b
>>>>>>> right
With this configuration, a developer reading the raw conflict markers could infer the same information provided by Manyana’s conflict markers: that the right side added the logging line.
That still have an issue with the vocabulary. Things like "theirs/our" is still out of touch but it's already better than a loose spatial analogy on some representation of the DAG.
Something like base, that is "common base", looks far more apt to my mind. In the same vein, endogenous/exogenous would be far more precise, or at least aligned with the concern at stake. Maybe "local/alien" might be a less pompous vocabulary to convey the same idea.
I'll be honest, as a fairly skilled and experienced programmer who isn't a git expert, I know what HEAD means, but when I'm rebasing I really have no idea. It all seems to work out in the end because my collaborative work is simple and usually 2–3 people only, so I'm never rebasing against a ton of commits I lack context for (because 90% of them are my commits since I'm usually dealing with PRs to my open source projects rather than someone else's).
HEAD is "the thing we're editing now" but that's not terribly useful when rebasing since you're repeatedly editing a fake history.
Git leaks a lot of implementation details into its UX. Rebasing is meant to be equivalent to checking out the "base" branch and cherry picking commits onto it. Therefore "ours" during a rebase is the base branch.
The meaning of "ours" and "theirs" is always the same, but the "base" of the operation is reversed compared to what you might be used to during merge.
Rebasing can be confusing and hard and messy, but once I learned that rule and took the time to internalize it, I at least never got confused on this particular detail again.
> fake history
That's the thing, it's not actually fake history. Git really is doing the things it looks like it's doing during a rebase. That's why you can do all kinds of weird tricks like stopping in the middle to reset back a commit in order to make a new intervening commit. The reason you can abort at any time with (almost) no risk is because the old history is still hanging around in the database and won't be removed until GC runs, usually long after the rebase is settled.
Learning git properly is pretty much "read Git book at least 3 times".
All of it makes sense and is decently intuitive once you know how internals work.
People keep imagining git as a series of diffs while in reality it's series of the filesystem tree snapshots + a bunch of tools to manage that and reconcile changes in face of merge. And most of that can be replaced if the builtins are not up to task. And the experience is getting slowly better but it's balance between power users and newbies, and also trying to not break stuff when going forward.
Now of course that sucks if programming is not someone's day job but there is plenty of tools that present simpler workflows built on top of that.
It's interesting that once even C programmers, like Linus, become really experienced, they embrace the wisdom that functional programmers are forced to swallow anyway.
Also git store (almost?) all its operations in the reflog. They have identifier like commits so you can reset to them and restore the original state of the working directory (mostly after an automatic rebase gone wrong).
That's the thing, they're not "like commits", they are the actual original commits. It's a history of where the HEAD ref used to be. Eventually those commits will be pruned out of the tree if/when the reflog expires because there is nothing left pointing to them. But otherwise they are normal commits.
Hey not every rebase has conflicts. I definitely rebase when there are no conflicts, then merge.
When there are conflicts I merge „theirs” into my branch to resolve those so I keep mental model for this side and don’t have to switch. Then rebase then open PR.
I do the following to keep my sanity when doing something like rebasing a feature branch onto latest origin/master:
* First and most important: turn on rerere.
* Second: merge and resolve all conflicts, commit.
* Third: rebase.
The second step might look redundant, but thanks to rerere git remembers the merge conflict resolution. That makes step 3 have fewer conflicts; and step 2 tends to be easier on me, because we are only reconciling the final outcomes.
(Well, I'm lying: the above is what I used to do. Nowadays I let Claude handle that, and only intervene when it gets too complicated for the bot.)
Seriously! I have too many years of software development experience, but I use Visual Studio UX to handle pretty much all git operations. And always merge.
I have better things to do in my life than "internalizing" anything that doesn't matter in the grand scheme of things.
I don’t like that approach, because people who work like that commit all kind of crap to repo or cry that GIT ate their homework…
Then we have line ending conflicts, file format conflict UTF8-BOM mixes with just UTF8 it makes more work for everyone like crappy PRs. Because of people for who those are things that „don’t matter in grand scheme of things”.
Let’s see if I get this wrong after 25 years of git:
ours means what is in my local codebase.
theirs means what is being merged into my local codebase.
I find it best to avoid merge conflicts than to try to resolve them. Strategies that keep branches short lived and frequently merging main into them helps a lot.
"Ours" and "theirs" make sense in most cases (since "ours" refers to the HEAD you're merging into).
Rebases are the sole exception (in typical use) because ours/theirs is reversed, since you're merging HEAD into the other branch. Personally, I prefer merge commits over rebases if possible; they make PRs harder for others to review by breaking the "see changes since last review" feature. Git generally works better without rebases and squash commits.
Wow, interesting to see such a diametrically opposed view. We’ve banned merge commits internally and our entire workflow is rebase driven. Generally, I find that rebases are far better at keeping Git history clean and clearly allowing you to see the diff between the base you’re merging into and the changes you’ve made.
I don't know. Even when I'm working on my own private repositories across several machines, I really, really dislike regular merges. You get an ugly commit message and I can never get git log to show me the information I actually want to see.
For me, rebasing is the simplest and easiest to understand, and it allows you to squash some of your commits so that it's one commit per feature / bug-fix / logical unit of work. I'll also frequently rebase and squash commits in my work branch too, where I've temporarily committed something and then fixed a bug before it's been pushed into main, I'll just reorder and squash the relevant commits into one.
The thing is, you'll typically switch to master to merge your own branch. This makes your own branch 'theirs', which is where the confusion comes from.
Not me. I typically merge main onto a feature branch where all the conflicts are resolved in a sane way. Then I checkout main and merge the feature branch into it with no conflicts.
As a bonus I can then also merge the feature branch into main as a squash commit, ditching the history of a feature branch for one large commit that implements the feature. There is no point in having half implemented and/or buggy commits from the feature branch clogging up my main history. Nobody should ever need to revert main to that state and if I really really need to look at that particular code commit I can still find it in the feature branch history.
This is what I do, and I was taught by an experienced Git user over a decade ago. I've been doing it ever since. All my merges into main are fast forwards.
I always checkout the branch I am merging something into. I was vaguely aware I could have main checked out but merge foo into bar but have never once done that.
I have met more than one person who would doggedly tolerate rebase, not even using rerere, instead of doing a simple ‘git merge --no-ff’ to one-shot it, not understanding that rebase touches every commit in the diff between main and not simply the latest change on HEAD.
Not a problem if you are a purist on linear history.
I was wondering when someone was going to point it out. I actually have only been using it since about 2009 after a brief flirtation with SVN and a horrible breakup with CVS.
Since it's always one person doing a merge, why isn't it "mine" instead of "ours"? There aren't five of us at my computer collaboratively merging in a PR. There is one person doing it.
"Ours" makes it sound like some branch everyone who's working on the repo already has access to, not the active branch on my machine.
I ended up creating a personal vim plugin for merges one night because of a frustrating merge experience and never being able to remember what is what. It presents just two diff panes at top to reduce the cognitive load and a navigation list in a third split below to switch between diffs or final buffer (local/remote, base/local, base/remote and final). The list has branch names next to local/remote so you always know what is what. And most of the time the local/remote diff is what I am interested in so that’s what it shows first.
iirc ours is always the commit the merge is starting from. the issue is that with a merge your current commit is the merging commit while with a rebase it is reversed.
I suspect that this could be because the rebase command is implemented as a serie of merges/cherry-picks from the target branch.
Now git takes main and starts cloning (cherry-picking, as you said) commits from mybranch on top of it. From git's viewpoint it's working on top of main, so if a conflict occurs, main is "ours" and mybranch is "theirs". But from your viewpoint you're still on mybranch, and indeed are left on mybranch when the rebase is complete. (It's a different mybranch, of course; once the rebase is completed, git moves mybranch to point to the new (detached) HEAD.) Which makes "ours" and "theirs" exactly the opposite of what the user expects.
It will checkout origin/master and replay the current branch on top.
P.S. I had to check the man page as I use Magit. In the latter I tap r, then u. In magit my upstream is usually the main trunk. You can also tap e instead of u to choose the base branch.
This is one of my pain points, and one time I googled and got the real answer (which is why it's such a pain point).
That answer is "It depends on the context"
> The reason the "ours" and "theirs" notions get swapped around during rebase is that rebase works by doing a series of cherry-picks, into an anonymous branch (detached HEAD mode). The target branch is the anonymous branch, and the merge-from branch is your original (pre-rebase) branch: so "--ours" means the anonymous one rebase is building while "--theirs" means "our branch being rebased".[0]
>Maybe "local/alien" might be a less pompous vocabulary to convey the same idea.
That is more alien and just as contrived. If you merge branches that you made, they're both local and "ours". You just have to remember that "ours" is the branch you are on, and "theirs" is the other one. I have no idea what happens in an octopus merge but anyway, the option exists to show commit titles along with markers to help you keep it straight.
I'm on my phone right now so I'm not going to dig too hard for this, but you can also configure a "merge tool" (or something like that) so you can use Meld or Kompare to make the process easier. This has helped me in a pinch to work out some confusing merge conflicts.
This is better but it still doesn't really help when the conflict is 1000 lines and one side changed one character and the other deleted the whole thing. That isn't theoretical - it happens quite regularly.
What you really need is the ability to diff the base and "ours" or "theirs". I've found most different UIs can't do this. VSCode can, but it's difficult to get to.
I haven't tried p4merge though - if it can do that I'm sold!
So the way you can do it in VSCode is to open the conflict in their smart merge editor... Often it is actually smart enough to highlight the relevant change but if not each of the left/right editors has a button in its toolbar to diff it against the base.
Not the easiest to access but better than copying/pasting (which is what I also used to do).
> I don't understand why you need to switch out the VCS to fix that issue.
For some reason, when it comes to this subject, most people don't think about the problem as much as they think they've thought about it.
I recently listened to an episode on a well-liked and respected podcast featuring a guest there to talk about version control systems—including their own new one they were there to promote—and what factors make their industry different from other subfields of software development, and why a new approach to version control was needed. They came across as thoughtful but exasperated with the status quo and brought up issues worthy of consideration while mostly sticking to high-level claims. But after something like a half hour or 45 minutes into the episode, as they were preparing to descend from the high level and get into the nitty gritty of their new VCS, they made an offhand comment contrasting its abilities with Git's, referencing Git's approach/design wrt how it "stores diffs" between revisions of a file. I was bowled over.
For someone to be in that position and not have done even a cursory amount of research before embarking on a months (years) long project to design, implement, and then go on the talk circuit to present their VCS really highlighted that the familiar strain of NIH is still alive, even in the current era where it's become a norm for people to be downright resistant to writing a couple dozen lines of code themselves if there is no existing package to import from NPM/Cargo/PyPI/whatever that purports to solve the problem.
> they made an offhand comment contrasting its abilities with Git's, referencing Git's approach/design wrt how it "stores diffs" between revisions of a file. I was bowled over.
It seems like you have taken offense to the phrase "stores diffs", but I'm not sure why. I understand how commit snapshots and packfiles work, and the way delta compression works in packfiles might lead me to calling it "storing diffs" in a colloquial setting.
Seconding the use of p4merge for easy-to-use three-pane merging. Just like most other issues with Git, if your merges are painful it's probably due to terrible native UX design - not due to anything conceptually wrong with Git.
Did you know that VS Code added support for the same four-pane view as p4merge years ago? I used p4merge as my merge tool for a long time, but I switched to VS Code when I discovered that, as VS Code’s syntax highlighting and text editing features are much better than p4merge’s.
I also use the merge tool of JetBrains IDEs such as IntelliJ IDEA (https://www.jetbrains.com/help/idea/resolve-conflicts.html#r...) when working in those IDEs. It uses a three-pane view, not a four-pane view, but there is a menu that allows you to easily open a comparison between any two of the four versions of the file in a new window, so I find it similarly efficient.
Thirding it except I do it from Emacs. Three side-by-side pane with left / common ancestor / right and then below the merge result. By default it's not like that but then it's Emacs so anything is doable. I hacked some elisp code a great many years ago and I've been using it ever since.
No matter the tool, merges should always be presented like that. It's the only presentation that makes sense.
The extensibility provided with Emacs Lisp has been helpful for hacking together my own Git/Jujutsu plugin. I tried to model it over lazygit/lazyjj although magit has been incredible to use and hard to depart from.
I think you need to enable 3 way merge by default in git's configuration, and both smerge (minor mode for solving conflicts) and ediff (major mode that encompass diff and patch) will pick it up. In the case of the latter you will have 4 panes, one for version A, another for version B, a third for the result C, and the last is the common ancestor of A and B.
Addendum:
I've since long disabled it. A and B changes are enough for me, especially as I rebase instead of merging.
There isn't. Git plumbing is elastic enough that you could have way different workflows built on top of it and still have repo that is usable by other tools.
Hell, git tools themselves offer a ton of customization, you can have both display and diff command different than the builtin very easily.
Some of Git defaults and command syntax might suck but all of that can be fixed without touching repo format
I often find myself using the gitlens in vscode, to do something similar. I'd compare the working tree to the common base. Then I have the left pane with what's already in the base, the right pane is editable with the result in it.
It's nice to have all the LSP features available too while editing.
You can't use CRDTs for version control, having conflicts is the whole point of version control. Sometimes two developers will make changes that fundamentally tries to change the code in two different ways, a merge conflict then leaves it up to the developer who is merging/rebasing to make a choice about the semantics of the program they want to keep. A CRDT would just produce garbage code, its fundamentally the wrong solution. If you want better developer UX for merge conflicts then there are both a bunch of tooling on top of Git, as well as other version control systems, that try to present it in a better way; but that has very little to do with the underlaying datastructure. The very fact that cherry-picking and reverting becomes difficult with this approach should show you that its the wrong approach! Those are really easy operations to do in Git.
Using CRDTs to calculate the results of a merge does not require being allowed to commit the results of that calculation, and doesn't even require that you be able to physically realize the results in the files in your working copy.
.
Consider for example if you want to track and merge scalar values. Maybe file names if you track renames, maybe file properties if you're not just using a text listing (ie .gitattributes) for that, maybe file content hash to decide whether to actually bother running a line-based merge.
One approach is to use what Wikipedia says is called an OR-set[1], with the restriction that a commit can only have a single unique value; if it was previously in the set then it keeps all the same tags, if it wasn't then it gets a new tag.
That restriction is where the necessity of conflict resolution comes in. It doesn't have to be part of the underlying algorithms, just the interface with the outside world.
> the result is always the same no matter what order branches are merged in — including many branches mashed together by multiple people working independently.
If it is doing what I think CRDT does, and tracking where the user clicked and what they typed, it sort of carries a bit more syntax info. It has a chance to get it right. And often since it does something it turns a figure this shit out with review this.
Much better is AST merging (which itself is also more amenable to crdts). But doing this at the text level is doing to be a failed experiment - the value isn’t there.
It also makes cherrypicking and rebasing wayyyy easier. You can actually add or remove any set of patches, at any time, on any peer. It's a dramatic model shift -- and is awesome.
But merging already auto-merges what it can best effort. Conflicts are syntax conflicts not semantic ones.
Therefore you could have automerges that conflict in a way that breaks the code.
Example would be define a global constant in file X. One commit removes it. Another commit on another branch makes use of it in file Y.
OTOH where I get merge conflicts in Git it is usually purely syntax issue that could be solved by a slightly cleverer merge algo. CRDT or semantic merge.
I would like to point out that Bram Cohen seems to be obsessed with “better merges” and had a verbal spat with Linus on Git when it was just taking off (2007).
It’s pretty weird that he has gone back to the same idea without understanding why Git’s approach is better. I would say VCS is largely a solved problem. You can simplify a few things here and there, maybe improve support for binaries and few other things, but that’s almost on the top of existing systems. The foundation is rock solid, so it doesn’t sound very sensible to attempt something from ground up.
At this point if your VCS isn't a layer above git plumbing, nobody gonna waste time using it. Especially if the improvements are minor enough that it could be reasonably just a wrapper and still have 90% of the improvements.
> Two opaque blobs. You have to mentally reconstruct what actually happened.
Did you not discover what git diff does ? It's clearer than the presented improvement !
Plenty of 3 way merge tools supported by git too, sure, it's external tool but it's adding one tool rather than upending the workflow
> Conflicts are informative, not blocking. The merge always produces a result. Conflicts are surfaced for review when concurrent edits happen “too near” each other, but they never block the merge itself. And because the algorithm tracks what each side did rather than just showing the two outcomes, the conflict presentation is genuinely useful.
Git merge cache (git rerere) is good enough. Only problem is that it isn't shared but that could be possibly done within git format itself if someone really wanted to
Is it a good thing to have merges that never fail? Often a merge failure indicates a semantic conflict, not just "two changes in the same place". You want to be aware of and forced to manually deal with such cases.
I assume the proposed system addresses it somehow but I don't see it in my quick read of this.
Yes and no. Most often conflicts could have been handled automatically with better tools. For example I have a script that makes a copy of the whole folder and tries to merge each commit using all of git’s different merge stategies, and all sub stategies, and presents which ones can merge without any conflicts. It has been mind opening. Why git doesn’t have this built-in I don’t understand.
Git also writes (non-logs) to the .git folder for operations that you would assume should have been r/o, but that’s another problem (that affects things later on).
It says that merges that involve overlap get flagged to the user. I don't think that's much more than a defaults difference to git really. You could have a version of git that just warns on conflict and blindly concats the sides.
I realized recently that I've subconsciously routed-around merge conflicts as much as possible. My process has just subtly altered to make them less likely. To the point of which seeing a 3-way merge feels jarring. It's really only taking on AI tools that bought this to my attention.
I'm surprised to see that some people sync their working tree and does not evaluate their patch again (testing and reviewing the assumptions they have made for their changes).
Probably depends on what is in the merge. Lately I've been collaborating a ton on PRDs and software specs in markdown (now that agents have gotten pretty good at turning it into usable code) and using git had been pretty painful. Especially when working with a domain expert whose not as technical, git is proving to almost be more of a barrier than an aid.
For this kind of work (which I suspect will only get more common), a CRDT-based VCS makes a lot of sense.
My understanding of the way this is presented is that merges don't _block_ the workflow. In git, a merge conflict is a failure to merge, but in this idea a merge conflict is still present but the merge still succeeds. You can commit with conflicts unresolved. This allows you to defer conflict resolution to later. I believe jj does this as well?
Technically you could include conflict markers in your commits but I don't think people like that very much
If other systems are doing it too then I guess it must be useful
But why is it useful to be able to defer conflict resolution?
I saw in a parallel comment thread people discussing merge commit vs rebase workflow - rebase gives cleaner git history but is a massive pain having to resolve conflicts on every commit since current branch diverged instead of just once on the final result with merge commit.
Is it that? Deferred conflict resolution allows you to rebase but only resolve conflicts at the end?
The conflict lines shown in the article are not present in the file, they are a display of what has already been merged. The merge had changes that were too near each other and so the algorithm determined that someone needs to review it, and the conflict lines are the result of displaying the relevant history due to that determination.
In the example in the article, the inserted line from the right change is floating because the function it was in from the left has been deleted. That's the state of the file, it has the line that has been inserted and it does not have the lines that were deleted, it contains both conflicting changes.
So in that example you indeed must resolve it if you want your program to compile, because the changes together produce something that does not function. But there is no state about the conflict being stored in the file.
Isnt that a bit dangerous in its own? If the merge process can complete without conflicts being resolved, doesnt it just push the Problem down the road? All of a sudden you have to deal with failing CI or ghost features that involve multiple people where actually you just should has solved you conflict locally at merge time.
It allows review of the way the merge conflict has been resolved (assuming those changes a tracked and presented in a useful way). This can be quite helpful when backporting select fixes to older branches.
In this model, conflicts do not exist, so there are no conflict markers (the UI may show markers, but they get generated from what they call “the weave”)
Because of that, I think it is worse than “but it is not valid syntax”; it’s “but it may not be valid syntax”. A merge may create a result that compiles but that neither of the parties involved intended to write.
They address this; it's not that they don't fail, in practice...
the key insight is that changes should be flagged as conflicting when they touch each other, giving you informative conflict presentation on top of a system which never actually fails.
With git, conflicts interrupt the merge/rebase. And if you end up in a situation with multiple rebases/merges/both, it's easy to get a "bad" state, or be forced to resolve redundant conflict(s) over and over.
In Jujutsu and Pijul, for example, conflicts are recorded by default but marked as conflict commits/changes. You can continue to make commits/changes on top. Once you resolve the conflict of A+B, no future merges or rebases would cause the same conflict again.
Should you be counting on confusion of an underpowered text-merge to catch such problems?
It'll fire on merge issues that aren't code problems under a smarter merge, while also missing all the things that merge OK but introduce deeper issues.
Post-merge syntax checks are better for that purpose.
And imminently: agent-based sanity-checks of preserved intent – operating on a logically-whole result file, without merge-tool cruft. Perhaps at higher intensity when line-overlaps – or even more-meaningful hints of cross-purposes – are present.
> It'll fire on merge issues that aren't code problems under a smarter merge, while also missing all the things that merge OK but introduce deeper issues.
That has not been my experience at all. The changes you introduced is your responsibility. If you synchronizes your working tree to the source of truth, you need to evaluate your patch again whether it introduces conflict or not. In this case a conflict is a nice signal to know where someone has interacted with files you've touched and possibly change their semantics. The pros are substantial, and it's quite easy to resolve conflicts that's only due to syntastic changes (whitespace, formatting, equivalent statement,...)
If you're relying on a serialized 'source of truth', against which everyone must independently ensure their changes sanely apply in isolation, the. you've already resigned yourself to a single-threaded process that's slower than what improved merges aim to enable.
Sure, that works – like having one (rare, expensive) savant engineer apply & review everything in a linear canonical order. But that's not as competitive & scalable as flows more tolerant of many independent coders/agents.
Decentralization in this case means one can secede easily from the central authority. So anyone working on a project can easily split away from the main group at any time. But every project have a clear governance where the main direction is set and the canonical version of the thing being under version control is stored.
That canonical version is altered following a process and almost every project agrees that changes should be proposed against it. Even with independent agents, there should be a way to ensure consensus and decides the final version. And that problem is a very hard one.
And yet after all these year of git supporting no source of truth we still fall back on it. As long as you have an authoritative version and authoritative release then you have one source of truth. Linus imagined everyone contributing with no central authority and yet we look to GitHub and Gitlab to centralize our code. Git is already decentralized and generally we find it impractical.
He's not saying you shouldn't have conflicts; just that it's better to have syntax-aware conflict detection. For example if two people add a new function to the end of the same file, Git will always say that's a conflict. A syntax-aware system could say that they don't conflict.
I agree. Nevertheless I wonder if this approach can help with certain other places where Git sometimes struggles, such as whether or not two commits which have identical diffs but different parents should be considered equivalent.
In the general case, such commits cannot be considered the same — consider a commit which flips a boolean that one branch had flipped in another file. But there are common cases where the commits should be considered equivalent, such as many rebased branches. Can the CRDT approach help with e.g. deciding that `git branch -d BRANCH` should succeed when a rebased version of BRANCH has been merged?
The semantic problem with conflicts exists either way. You get a consistent outcome and a slightly better description of the conflict, but in a way that possibly interleaves changes, which I don't think is an improvement at all.
I am completely rebase-pilled. I believe merge commits should be avoided at all costs, every commit should be a fast forward commit, and a unit of work that can be rolled back in isolation. And also all commits should be small. Gitflow is an anti-pattern and should be avoided. Long-running branches are for patch releases, not for feature development.
I don't think this is the future of VCS.
Jujutsu (and Gerrit) solves a real git problem - multiple revisions of a change. That's one that creates pain in git when you have a chain of commits you need to rebase based on feedback.
When you say "unit of work", unit of _which_ work are you referring to? The problem with rebasing is that it takes one set of snapshots and replays them on top of another set, so you end up with two "equivalent" units of work. In fact they're _the same_ indeed -- the tree objects are shared, except that if by "work" you mean changes, Git is going to tell you two different histories, obviously.
This is in contrast with [Pijul](https://pijul.org) where changes are patches and are commutative -- you can apply an entire set and the result is supposed to be equivalent regardless of the order the patches are applied in. Now _that_ is unit of work" I understand can be applied and undone in "isolation".
Everything else is messy, in my eyes, but perhaps it's orderly to other people. I mean it would be nice if a software system defined with code could be expressed with a set of independent patches where each patch is "atomic" and a feature or a fix etc, to the degree it is possible. With Git, that's a near-impossibility _in the graph_ -- sure you can cherry-pick or rebase a set of commits that belong to a feature (normally on a feature branch), but _why_?
By "unit of work", I mean the atomic delta which can, on its own, become part of the deployable state of the software. The thing which has a Change-Id in Gerrit.
The delta is the important thing. Git is deficient in this respect; it doesn't model a delta. Git hashes identify the tip of a tree.
When you rebase, you ought to be rebasing the change, the unit of work, a thing with an identity separate and independent of where it is based from.
And this is something that the jujutsu / Gerrit model fixes.
> Jujutsu (and Gerrit) solves a real git problem - multiple revisions of a change. That's one that creates pain in git when you have a chain of commits you need to rebase based on feedback.
I use gerrit extensively... well it does "solve" that problem, i think its far from an ideal solution. It becomes a mess once you have patches depending on other patches and you have to edit a patch somewhere in the stack, and it very much feels bolted on to git. Don't get me wrong, it works, but i think fresh new ideas on how to solve this problem are still needed.
CRDTs should be able to give you better merge and rebase behaviour. They essentially make rebase and merge commits the same thing - just different views on a commit, and potentially different ways to present the conflict. CRDTs also behave better when commits get merged multiple times in complex graphs - you don’t run into the problem of commits conflicting with themselves.
You should also be able to roll back a single commit or chain of commits in a crdt pretty easily. It’s the same as the undo problem in collaborative editors - you just apply the inverse of the operation right after the change. And this would work with conflicts - say commits X and Y+Z conflict, and you’re in a conflicting state, you could just roll back commit Y which is the problem, while keeping X and Z. And at no point do you need to resolve the conflict first.
All this requires good tooling. But in general, CRDTs can store a superset of the data stored by git. And as a result, they can do all the same things and some new tricks.
This is the key point. Once your data structure carries the full edit history instead of reconstructing it from DAG traversal, rebase and merge become different views of the same operation. Not fundamentally different operations with different failure modes.
The weave approach moves ordering into the data itself. That's the same insight that matters in any system that needs deterministic ordering across independent participants: put the truth in the structure, not in the topology of how it was assembled.
In theory, maybe. In practice… last write wins (LWW) is a CFDT operator, so replace every mention of CRDT with LWW and issues will more obvious.
Really though, the problem with merges is not conflicts, it’s when the merged code is wrong but was correct on both sides before the merge. At least a conflict draws your attention.
When I had several large (smart but young) teams merging left and right this would come up and they never checked merged code.
Multiply by x100 for AI slop these days. And I see people merge away when the AI altered tests to suit the broken code.
> In practice… last write wins (LWW) is a CFDT operator, so replace every mention of CRDT with LWW and issues will more obvious.
Yeah. A lot of people are also confused by the twin meanings of the word "conflict". The "C" in CRDT stands for "Conflict (free)", but that really means "failure free". Ie, given any two concurrent operations, there is a well defined "merge" of the two operations. The merge operation can't fail.
The second meaning is "conflict" as in "git commit conflict", where a merge gets marked as requiring human intervention.
Once you define the terms correctly, its possible to write a CRDT-with-commit-conflicts. Just define a "conflict marker" which are sometimes emitted when merging. Then merging can be defined to always succeed, sometimes emitting conflict markers along the way.
> Really though, the problem with merges is not conflicts, it’s when the merged code is wrong but was correct on both sides before the merge.
CRDTs have strictly more information about whats going on than Git does. At worst, we should be able to remake git on top of CRDTs. At best, we can improve the conflict semantics.
> CRDTs have strictly more information about whats going on than Git does. At worst, we should be able to remake git on top of CRDTs. At best, we can improve the conflict semantics.
That is a worthwhile goal, but remember that code is just a notation for some operation, it's not the operation itself (conducted by a processor). Just like a map is a description of a place, not the place itself. So semantics exists outside of it and you can't solve semantics issue with CRDTs.
As code is formal and structured, version control conflict is a signal, not a nuisance. It may be crude, but it's like a canari in a mine. It lets you know that someone has modified stuff you've worked on in your patch. And then it's up to you to resolve the probable semantics conflicts.
But even if you don't have conflicts, you should check your code after a synchronization as things you rely on may have changed since your last one.
being able to customize the chunking/diffing process with something analogous to an lsp would greatly improve this. In my experience a particularly horribly handled case is when eg two branches add two distinct methods/functions in the same file location (especially if there is some boilerplate so that the two blocks share more than a few lines).
a language aware merge could instead produce
>>>>
function foo(){
...
}
=====
function bar(){
...
}
<<<<<<
I used to use rebase much more than merge but have grown to be more nuanced over the years:
Merge commits from main into a feature branch are totally fine and easier to do than rebasing. After your feature branch is complete you can do one final main-to-feature-branch merge and then merge the feature branch into main with a squash commit.
When updating any branch from remote, I always do a pull rebase to avoid merge commits from a simple pull. This works well 99.99% of the time since what I have changed vs what the remote has changed is obvious to me.
When I work on a project with a dev branch I treat feature branches as coming off dev instead of main. In this case I merge dev into feature branches, then merge feature branches into dev via a squash commit, and then merge main into dev and dev into main as the final step. This way I have a few merge commits on dev and main but only when there is something like an emergency fix that happens on main.
The problem with always using a rebase is that you have to reconcile conflicts at every commit along the way instead of just the final result. That can be a lot more work for commits that will never actually be used to run the code and can in fact mess up your history. Think of it like this:
1. You create branch foo off main.
2. You make an emergency commit to main called X.
3. You create commits A, B, and C on foo to do your feature work. The feature is now complete.
4. You rebase foo off main and have to resolve the conflict introduced by X happening before A. Let’s say it conflicts with all three of your commits (A, B, and C).
5. You can now merge foo into main with it being a fast forward commit.
Notice that at no point will you want to run the codebase such that it has commits XA or XAB. You only want to run it as XABC. In fact you won’t even test if your code works in the state XA or XAB so there is little point in having those checkpoints. You care about three states: main before any of this happened since it was deployed like that, main + X since it was deployed like that, and main with XABC since you added a feature. git blame is really the only time you will ever possibly look at commits A and B individually and even then the utility of it is so limited it isn’t worth it.
The reality is that if you only want fast forward commits, chances are you are doing very little to go back and extract code out of old versions a of the codebase. You can tell this by asking yourself: “if I deleted all my git history from main and have just the current state + feature branches off it, will anything bad happen to my production system?” If not, you are not really doing most of what git can do (which is a good thing).
I am now wholly bought into the idea of having a feature branch with (A->B->C) commits is an anti-pattern.
Instead, if the feature doesn't work without the full chain of A+B+C, either the code introduced in A+B is orphaned except by tests and C joins it in; or (and preferably for a feature of any significance), A introduces a feature flag which disables it, and a subsequent commit D removes the feature flag, after it is turned on at a time separate to merge and deploy.
I treat each feature branch as my own personal playground. There should be zero reason for anyone to ever look at it. Sometimes they aren’t even pushed upstream. Otherwise, just work on main with linear history and feature flags and avoid all this complexity that way.
Just like you don’t expect someone else’s local codebase to always be in a fully working state since they are actively working on it, why do you expect their working branch to be in a working state?
I think you're somewhat missing the point - if the code from A and B only works if joined with C, then you should squash them all into one commit so that they can't be separated. If you do that then the problem you're describing goes away since you'll only be rebasing a single commit anyway.
Whether this is valuable is up to you, but IMO I'd say it's better practice than not. People do dumb things with the history and it's harder to do dumb things if the commits are self-contained. Additionally if a feature branch includes multiple commits + merges I'd much rather they squash that into a single commit (or a couple logical commits) instead of keeping what's likely a mess of a history anyway.
That is literally what I advocate you do for the main branch. A feature branch is allowed to have WIP commits that make sense for the developer working on the branch just like uncommitted code might not be self contained because it is WIP. Once the feature is complete, squash it into one commit and merge it into main. There is very little value to those WIP commits (rare case being when you implement algorithm X but then change to Y and later want to experiment with X again).
One downside of squash merging is that when you need to split your work across branches, so that they're different PRs, but one depends on the other, then you have to do a rebase after every single one which had dependencies is merged.
When that happens I essentially pick one of the branches as the trunk for that feature and squash merge into that, test it, then merge a clean history into main.
People see that CRDTs have no conflicts and proclaim them as the solution to all problems, not seeing that some problems inherently have conflicts and either can't be represented by CRDTs at all, or that the use of CRDTs resolves conflicts in a way that's worse than if you actually thought about conflict resolution. E.g. that multiplayer text editor that interleaved characters from simultaneous edits.
This is sort of a revival and elaboration of some of Bram’s ideas from Codeville, an earlier effort that dates back to the early 2000s Cambrian explosion of DVCS.
Codeville also used a weave for storage and merge, a concept that originated with SCCS (and thence into Teamware and BitKeeper).
Codeville predates the introduction of CRDTs by almost a decade, and at least on the face of it the two concepts seem like a natural fit.
It was always kind of difficult to argue that weaves produced unambiguously better merge results (and more limited conflicts) than the more heuristically driven approaches of git, Mercurial, et al, because the edit histories required to produce test cases were difficult (at least for me) to reason about.
I like that Bram hasn’t let go of the problem, and is still trying out new ideas in the space.
In 2007 Bram said to me that my Causal Tree algorithm is a variant of weave. Which is broadly correct. In these 20 years, the family of weave-class algos grew quite big. In my 2020 article, I devoted the intro to making their family portrait https://arxiv.org/abs/2002.09511 Could have been a separate article.
The whole point of using a proper CRDT is that it's easy to reason about what it does. It took me a while to figure out the details of how to build one.
Note that CRDT isn't "a thing". The CRDT paper provides a way to think about and analyze eventually consistent replication mechanisms. So CRDTs weren't "introduced", only the "CRDT way of discussing replication". Every concrete mechanism described in the CRDT paper is very old, widely used for decades beforehand.
This means that everything that implements eventual consistency (including Git) is using "a CRDT".
While this is technically correct, folks discussing CRDTs in the context of text editing are typically thinking of a fairly specific family of algorithms, in which each character (or line) is assigned an immutable ID drawn from some abstract total order. That is the sense in which the original post uses the term (without mentioning a specific total order).
If you stretch "CRDT" to mean any old eventually consistent thing, almost every Unix tool morphs into one under a loose enough definition. That makes the term much less useful, because practical CRDTs in 2024 usually mean opaque merge semantics, awkward failure modes, and operational complexity that has very little in common with the ancient algorithms people point at when they say "Git is a CRDT too". "Just Git" is doing a lot of work there.
People are still having a problem with distributed version control, because some people want to force ”the server’s” history down the throats of all coworkers.
This can not be solved with tech, it’s a people problem.
Conflicts between branches is only a symptom of conflicts between people. Some want individual freedom to manage branches in whatever way (and these people are usually very open to other people managing branches in another way), but some people are against this freedom and thinks branches should be managed centrally by an authority (such people usually have a problem working on their own).
I have a weird hobby: about once a year I go to the theory page [0] in pijul manual and see if they have fixed the TeX formatting yet.
You would think that if a better, more sound model of storing patches is your whole selling point, you would want to make as easy as possible for people who are interested in the project to actually understand it. It is really weird not to care about the first impression that your manual makes on a curious reader.
Currently, I'm about 6 years into the experiment.
Approximately 2 years in (about 4 years ago), I've actually went to the Pijul Nest and reported [1] the issue. I got an explanation on fixing this issue locally, but weirly enough, the fix still wasn't actually implemented on the public version.
I'll report back in about a year with an update on the experiment.
I'm surprised! Pijul has been discussed here on HN many, many times. My impression is that many people here were hoping that Pijul might eventually become a serious Git contender but these days people seem to be more excited about Jujutsu, likely because migration is much easier.
Git is so established now that it's sensible for alternative VCS to have a mode where they can imitate the Git protocol - or seven without that you can still checkout the latest version of your repo and git push that on a periodic basis.
Git is not a protocol, it is a data format. That only makes sense when your VCS system is similar enough to git to easily allow converting between the two representations.
```
for HASH in $(cat all_changes.txt); do
pijul apply "$HASH"
pijul reset # sync working copy to channel state
git add -A
git commit -m "pijul change: $HASH"
done
```
git remote add origin git@github.com:you/pijul-mirror.git
git push -u origin main
From time to time, I do a 'pijul pull -a' into the pijul source tree, and I get a conflict (no local work on my part). Is there a way to do a tracking update pull? I didn't see one, so I toss the repo and reclone. What works for you in tracking what's going on there?
From time to time I get curious about Pijul, attempt to pull the Pijul repo from the nest, and encounter a no-workaround-possible bug in the network sync. I have never been able to do a fresh clone of Pijul.
It is very hard to take a project like this seriously.
This thing is really short. https://github.com/bramcohen/manyana/blob/main/manyana.py is 473 lines of dependency-free Python (that file only imports difflib, itertools and inspect) and of that ~240 lines are implementation and the rest are tests.
It's really impressive what can be done in a few hundred lines of well-thought-out Python without resorting to brutal hacks. People complain about left-pad incidents etc. in the JS world but I honestly feel like the Python ecosystem could do with more, smaller packages on balance. They just have to be put forward by responsible people who aren't trying to make a point or inflate artificial metrics.
I bet you can make a small, beautiful implementation of this algorithm in most languages. Most algorithms - even ones that take generations of researchers to figure out - end up tiny in practice if you put the work in to understand them properly and program them in a beautiful way. Transformers are the same. Genius idea. But a very small amount of code to implement.
This is an implementation of FugueMax (Weidner and Kleppmann) done using a bunch of tricks from Yjs (Jahns). There’s generations of ideas here, by lots of incredibly smart people. And it turns out you can code the whole thing up in 250 lines of readable typescript. Again with no dependencies.
I'm not familiar with CRDT but the code does look pretty nice. I actually have been thinking myself of streaming my development, but just the terminal without camera or microphone. (So I think I want to wait until I'm doing something that will look pretty in the terminal.)
The joke is there in the name. It is wrong (on purpose): it should be "Mañana". That term means "tomorrow" in your Spanish class, but it can mean "later/future/morning" or even "later this afternoon".
In English, you might think of "procrastination" or "we'll get to it."
In Portuguese, you would say "proxima semana", literally "next week", but it means "we'll get to it" (won't get to it).
I think something like this needs to be born out of analysis of gradations of scales of teams using version control systems.
- What kind of problems do 1 person, 10 person, 100 person, 1k (etc) teams really run into with managing merge conflicts?
- What do teams of 1, 10, 100, 1k, etc care the most about?
- How does the modern "agent explosion" potentially affect this?
For example, my experience working in the 1-100 regime tells me that, for the most part, the kind of merge conflict being presented here is resolved by assigning subtrees of code to specific teams. For the large part, merge conflicts don't happen, because teams coordinate (in sprints) to make orthogonal changes, and long-running stale branches are discouraged.
However, if we start to mix in agents, a 100 person team could quickly jump into a 1000 person team, esp if each person is using subagents making micro commits.
It's an interesting idea definitely, but without real-world data, it kind of feels like this is just delivering a solution without a clear problem to assign it to. Like, yes merge-conflicts are a bummer, but they happen infrequently enough that it doesn't break your heart.
Team scale doesn't tend to impact this that much, since as teams grow they naturally specialize in parts of the codebase. Shared libs can be hotspots, I've heard horror stories at large orgs about this sort of thing, though usually those shared libs have strong gatekeeping that makes the problem more one of functionality living where it shouldn't to avoid gatekeeping than a shared lib blowing up due to bad change set merges.
> How does the modern "agent explosion" potentially affect this?
This changes everything. Agents don't really care what versioning software is used. They can probably figure out whatever you are using. But they'll likely assume it's something standard (i.e. Git) so the easiest is to not get too adventurous. Also, the reasons to use something else mostly boil down to user friendliness and new merge strategies. However, lately I just tell codex to pull and deal with merge conflicts. It's not something I have to do manually anymore. That removes a key reason for me to be experimenting with alternative version control systems. It's not that big of a problem anymore.
Git was actually designed for massive teams (the Linux kernel) but you have to be a bit disciplined using it in a way that many users in smaller teams just aren't. With agentic coding tools, you can just codify what you want to happen in guardrails and skills. Including how to deal with version control and what process to follow.
Where more advanced merge strategies could be helpful is the type of large scale refactoring that are now much easier with agentic coding tools. But doing that in repositories with lots of developers working on other changes is not something that should happen very often. And certainly not without a lot of planning and coordination probably.
>Agents don't really care what versioning software is used
Strongly agree that agents don't care about the VCS as they will figure out whatever you throw at them. And you are right about that the merge conflicts are becoming a solved problem when you can just tell an agent to handle it.
But I think there is a much bigger problem emerging that better merge strategies (CRDT or otherwise) do not even touch: the reasoning is gone.
For example the situation taken from the blog is that one side deletes a function while another adds a logging line inside it. The CRDT will give you a better conflict display showing what each side did. Great. But it still doesn't tell you why the function was deleted. Was it deprecated? Moved? Replaced by something else? The reviewer is still reverse-engineering intent from the diff.
This gets/will get much worse with coding agents as agentic commits are orders of magnitude larger, and the commit message barely summarises what happened. An agent might explore three approaches, hit dead ends, flag something as risky, then settle on a solution. All that context vanishes after the session ends.
You are right about codifying guardrails and skills, and I think that is the more productive direction compared to replacing git. We should augment the workflow around it. I also started from a much more radical place, actually, thinking we need to ditch git entirely for agentic workflows [1]. BUT the more I built with agents, the more I realized the pragmatic first step is just preserving the reasoning trail alongside the code, right there in git[2]. No new VCS needed, and the next agent or human that touches the code has the full "WHY" available.
> the key insight is that changes should be flagged as conflicting when they touch each other
Not really. Changes should be flagged as conflicting when they conflict semantically, not when they touch the same lines. A rename of a variable shouldn't conflict with a refactor that touches the same lines, and a change that renames a function should conflict with a change that uses the function's old name in a new place. I don't think I would bother switching to a new VCS that didn't provide some kind of semantic understanding like this.
> Conventional rebase creates a fictional history where your commits happened on top of the latest main
This is not fiction though. If someone added a param to the functions you’re modifying on your branch, rebasing forces you to resolve that conflict and makes the dependency on that explicit and obvious.
The core separation line here seems to be Snapshot vs. Weave. Git treats history as a path between states, but Manyana treats the state as the history.
Since the weave grows with every line ever written, how do you handle "tombstone" (deleted data) bloat? In a decade-old repo with high churn, does the metadata overhead for a single file eventually make it unmanageable compared to Git’s "forgetful" snapshotting?
CRDTs actually have a long history in version control.
- The original 1977 version control system, SCCS, was a CRDT: https://braid.org/meeting-60/sccs-is-a-time-collapse
- It called its data structure a 'weave"
- Brahm's old project "Codeville" used a weave for version control
- But then git blew up in popularity.
- The project "DARCS" tried to make a robust "theory of patches," and eventually led to the development of Pijul
- Pijul is a VCS that is a CRDT: https://pijul.org
Interesting idea. While conflicts can be improved, I personally don't see it as a critical challenge with VCS.
What I do think is the critical challenge (particularly with Git) is scalability.
Size of repository & rate of change of repositories are starting to push limits of git, and I think this needs revisited across the server, client & wire protocols.
What exactly, I don't know. :). But I do know that in my current role (mid-size well-known tech company) is hitting these limits today.
yes - monorepo. Git (and associated service providers) have a lot of work to do to scale out to large organizations working in a single code base.
"Better Merge Conflicts" is not on this list.
Although I'm sympathetic to the problem, and I've personally worked on "Merge Conflicts at Scale". Some of what's being suggested here is interesting. I question if it makes a material difference in the "age of ai", where an AI can probably go figure out enough context to "figure things out".
Merge conflict avoidance is not a monorepo issue. In fact, the whole purpose of a monorepo is to avoid these sorts of issues, so it's not surprising.
Merge conflict hell shows up when, for example, you maintain a long-lived feature branch periodically rebased against an indifferent upstream that has its own development priorities.
I've maintained a project for years that was in this sort of situation. About ~100 commits on top of upstream, but invasive ones that touched nearly every file. Every six months upstream did a new tagged release. It would take me literally weeks of effort to rebase our patches on top, as nearly every commit triggered its own merge conflict hell.
You don't encounter these sorts of issues in a monorepo.
I'm struggling to understand the problem this solves for me. I can see in the abstract why this might be useful, but in practice I don't see the problems.
For me, jj represents a massive step forward from git in terms of usability, usefulness, and solving problems I actually have.
I think the next step forward for version control would be something that works at a lower level, such as the AST. I'd love to see an exploration of what versioning looks like when we don't have files and directories, and a piece of software is one whole tree that can be edited at any level. Things like LightTable and Dark have tried bits of this, it would be good to see a VCS demo of that sort of thing.
This is just CRDT merges and better diffs?? I think the future of version control is much, much weirder than this. Like if you have CRDTs why not have ephemeral branches with real-time collaborative editing and live CI as you type
Bram Cohen is awesome, but this feels a little bare. I've put much more thought into version control ([1]), including the use of CRDTs (search for "# History Model" and read through the "Implementing CRDTs" section).
That's worth making a separate post! (and I recommend rendering it to HTML)
But "bare" is part of the value of Cohen's post, I think. When you want to publicize a paradigm shift, it helps to make it in small, digestible chunks.
What CRDT's solve is conflicts at the system level. Not at the semantic level. 2 or more engineers setting a var to a different value cannot be handled by a CRDT.
Engineer A intended value = 1
Engineer B intended value = 2
CRDT picks 2
The outcome could be semantically wrong. It doesn't reflect the intent.
I think the primary issue with git and every other version control is the terrible names for everything. pull, push, merge, fast forward, stash, squash, rebase, theirs, ours, origin, upstream and that's just a subset. And the GUI's. They're all very confusing even to engineers who have been doing this for a decade. On top of this, conflict resolution is confusing because you don't have any prior warnings.
It would be incredibly useful if before you were about to edit a file, the version control system would warn you that someone else has made changes to it already or are actively working on it. In large teams, this sort of automation would reduce conflicts, as long as humans agree to not touch the same file. This would also reduce the amount of quality regressions that result from bad conflict resolutions.
Shameless self plug: I am trying to solve both issues with a simpler UI around git that automates some of this and it's free. https://www.satishmaha.com/BetterGit
The crdt library knows that value is in conflict, and it decides what to do about it. Most CRDTs are built for realtime collab editing, where picking an answer is an acceptable choice. But the crdt can instead add conflict marks and make the user decide.
Conflicts are harder for a crdt library to deal with - because you need to keep merging and growing a conflict range. And do that in a way that converges no matter the order of operations you visit. But it’s a very tractable problem - someone’s just gotta figure out the semantics of conflicts in a consistent way and code it up. And put a decent UI on top.
For that you need a very centralized VCS, not a decentralized one. Perforce allows you to lock a file so everybody else cannot make edits to it. If they implemented more fine-grained locking within files, or added warnings to other users trying to check them out for edits, they'd be just where you want a VCS to be.
How, or better yet, why would Git warn you about a potential conflict beforehand, when the use case is that everyone has a local clone of the repo and might be driving it towards different directions? You are just supposed to pull commits from someone's local branch or push towards one, hence the wording. The fact that it makes sense to cooperate and work on the same direction, to avoid friction and pain, is just a natural accident that grows from the humans using it, but is not something ingrained in the design of the tool.
We're collectively just using Git for the silliest and simplest subset of its possibilities -a VCS with a central source of truth-, while bearing the burden of complexity that comes with a tool designed for distributed workloads.
> It would be incredibly useful if before you were about to edit a file, the version control system would warn you that someone else has made changes to it already or are actively working on it. In large teams, this sort of automation would reduce conflicts, as long as humans agree to not touch the same file. This would also reduce the amount of quality regressions that result from bad conflict resolutions.
Bringing me back to my VSS days (and I'd much rather you didn't)
Yeah, same thoughts. I also think semantic merge is the best. Also it would be nice if you could add a plugin for custom binary file formats, such as sqlite (which obviously can't be merged like a text file).
well, the mismatch here is widened by the fact that almost everyone it seems uses git with a central, prominent, visible, remote repository. Where as git was developed with the a true distributed vision. Now sure that truely distributed thing only becomes final when it reaches some 'central' repo, but it's quite a big different than we all do.
I haven't used them, but doesn't SVN or Mercurial do something like this? It blocks people from working on a file by locking them, the problem is that in large teams there are legitimate reasons for multiple people to be working on the same files, especially something like a large i18n file or whatever.
starts with “based on the fundamentally sound approach of using CRDTs for version control”. How on earth is crdt a sound base for a version control system? This makes no sense fundamentally, you need to reach a consistent state that is what you intended not what some crdt decided and jj shows you can do that also without blocking on merges but with first level conflicts that need to be resolved. ai and language aware merge drivers are helping so much here i really wonder if the world these “replace version control” projects were made for still exists at all.
> ai and language aware merge drivers are helping so much here i really wonder if the world these “replace version control” projects were made for still exists at all.
I really wonder what kinds of magical AI you're using, because in my experience, Claude Code chokes and chokes hard on complex rebases/merge conflicts to the point that I couldn't trust it anymore.
the latest codex or opus 4.6 depending what works better. the trick is not to work on giant rebases at all. use commit stacks that constantly rebase on trunk so will constantly have small conflicts that are simple to resolve rather than waiting for giant headaches. another one is to use jj and resolve conflicts "through the stack" so you rebase your work stack, then resolve conflicts from the bottom commit up, one by one, not all at once.
But the presentation does not show how it resolves conflicts. For the first example, Git has the 3 way-merge that shows the same kind of info. And a conflict is not only to show that two people have worked on a file. More often than not, it highlight a semantic changes that happened differently in two instances and it's a nice signal to pay attention to this area. But a lot of people takes merge conflicts as some kind of nuisance that prevents them from doing their job (more often due to the opinion that their version is the only good one).
This seems like an excellent idea. I'm sure a lot of us have been idly wondering why CRDTs aren't used for VCS for some time, so it's really cool to see someone take a stab at it! We really do need an improvement over git; the question is how to overcome network effects.
This is actually a very interesting moment to potentially overcome network effects, because more and more code is going to be written by agents. If a crdt approach is measurably better for merging by agent swarms then there is incentive to make the switch. It also much easier to get an agent to change its workflow than a human. The only tricky part is how much git usage is in the training set so some careful thought would need to be given to create a compatibility layer in the tooling to help agents along.
Overcoming network effects cannot be the goal; otherwise, work will never get done.
The goal should be to build a full spec and then build a code forge and ecosystem around this. If it’s truly great, adoption will come. Microsoft doing a terrible job with GitHub is great for new solutions.
Well over half of all people can’t tell you the difference between git and Github. The latter being owned by a corporation that needs the network effect to keep existing.
This is cool and i keep thinking about CRDTs as a baseline for version control, but CRDTs has some major issues, mainly the fact that most of them are strict and "magic" in the way they actually converge(like the joke: CRDTs always converge, but to what).
i didn't read if he's using some special CRDT that might solve for that, but i think that for agentic work especially this is very interesting
I'm confused about what this solves. They give the example of someone editing a function and someone deleting the same function and claim that the merge never fails and then go on to demonstrate that indeed rightly the merges still fails. There are still merge markers in the sources. What is the improvement exactly?
Yeah, the author fails to present his case even in the intro
> A CRDT merge always succeeds by definition, so there are no conflicts in the traditional sense — the key insight is that changes should be flagged as conflicting when they touch each other, giving you informative conflict presentation on top of a system which never actually fails. This project works that out.
It has clear contradiction.
Crdt always succeed by definition, no conflicts in traditional sense so (rephrasing) conflicting changes are marked as conflicted. Emm, like in any other source control?
In fact, after rereading that intro while writing that answer I start suspect at least smell of an ai writing.
The benefit of using a crdt for this is that you can get better merge semantics. Rebase and merge become the same thing. Commits can’t somehow conflict with themselves. You can have the system handle 2 non conflicting changes on the same line of code if you want. You can keep the system in a conflict state and add more changes if you want to. Or undo just a single commit from a long time ago. And you can put non text data in an crdt and have all the same merge and branching functionality.
Disagree. We all are — or should be — Linux kernel developers. What's more, we should align to a specific and singular VCS worldview informed by BitKeeper, which no longer exists, whether or not we used it. Therefore Git. Thank you for your attention to this matter!
See vim-mergetool[1]. I use it to manage merge conflicts and it's quite intuitive. I've resolved conflicts that other people didn't even want to touch.
There are many ways to instantiate a CRDT, and a trivial one would be "last write wins" over the whole source tree state. LWW is obviously not what you'd want for source version control. It is "correct" per its own definition, but it is not useful.
Anyone saying "CRDTs solve this" without elaborating on the specifics of their CRDT is not saying very much at all.
You can think of the semantics (i.e., specification) of any CRDT as a function that inputs the operation history DAG and outputs the resulting user-facing state. However, algorithms and implementations usually have a more programmatic description, like "here is a function `(internal state, new operation) -> new internal state`", both for efficiency (update speed; storing less info than the full history) and because DAGs are hard to reason about. But you do see the function-of-history approach in the paper "Pure Operation-Based Replicated Data Types" [1].
But that should make the builds or some tests to fail no? I think we can consider it as a first approximation and proceed to a manual review. It should be a lot easier than manually resolving the difficult merge..
The most infuriating part about git's default behavior is that it's so ignorant about what actual reality users live in.
For example: when merging or rebasing it's really important to know what I did myself, vs what someone else did. Yet it has a really opaque left/right or mine/theirs representation which even switches meaning depending on the operation you are doing.
This isn't even a fundamental diff/patch issue it's just that git shrugs and assumes you want to perform some abstract operation on a DAG of things rather than, you know, rebase your code onto that of your colleagues.
I recently found a project called sem[1] that does git diffs but is aware of the language itself, giving feedback like "function validateToken added", "variable xyzzy removed", ...
i think that's where version control is going. especially useful with agents and CI
I think there are still strong advantages to the centralized locking style of collaboration. The challenge is that it seems to work best in a setting where everyone is in the same physical location while they are working. You can break a lock in 30 seconds with your voice. Locking across time zones and date lines is a nonstarter by comparison.
The file locking approach is one used by centralized version control systems, and are mostly used in the everybody commits directly to trunk style of development. In those environments merging isn't much of a thing. (Of course this style also comes with other challenges, especially around code review, as it means either people are constantly commit unreviewed code, or you develop some other system to pre-review code, which can slow down the speed of checking things in.)
This approach is actually fairly desirable for assets types that cannot be easily merged, like images, sounds, videos, etc. You seldom actually want multiple people working on any one file of those at the same time, as one or the other of their work will either be wasted or have to be re-done.
Jujutsu honestly is the future IMO, it already does what you have outlined but solved in a different way with merges, it'll let you merge but outline you have conflicts that need to be resolved for instance.
It's been amazing watching it grow over the last few years.
You're mistaken. I'm an absolute version control slob. JJ allows me to continue like that yet also collaborate with others. It tracks literally everything so I can not only split, squash, and rebase things to wherever they need to be, but can also rollback/restore/recover anything from either the repo-wide oplog or revision-specific evolog
You really ought to dive in deeper. jjui makes it all vastly simpler
You can be messy. The lack of an explicit staging area doesn't restrict that. `jj commit` gives the same mental model for "I want to commit 2 files from the 5 I've changed".
But you do have the op log, giving you a full copy of the log (incl. the contents of the workspace) at every operation, so you can get out of such mistakes with some finagling.
You can choose to have a workflow where you're never directly editing any commit to "gain back autonomy" of the working copy; and if you really want to, with some scripting, you can even emulate a staging area with a specially-formatted commit below the working copy commit.
doesn't the side by side view in github diff solve this?
conflict free merging sounds cool, but doesn't that just mean that that a human review step is replaced by "changes become intervals rather than collections of lines" and "last set of intervals always wins"? seems like it makes sense when the conflicts are resolved instantaneously during live editing but does it still make sense with one shot code merges over long intervals of time? today's systems are "get the patch right" and then "get the merge right"... can automatic intervalization be trusted?
edit: actually really interesting if you think about it. crdts have been proven with character at a time edits and use of the mouse select tool.... these are inherently intervalized (select) or easy (character at a time). how does it work for larger patches can have loads of small edits?
My issue with git is handling non-text files, which is a common issue with game development. git-lfs is okay but it has some tricky quirks, and you end up with lots of bloat, and you can't merge. I don't really have an answer to how to improve it, but it would be nice if there was some innovation in that area too.
Improving on "git not handling non-text files" is a semantic understanding aka parse step in between the file write.
Take a docx, write the file, parse it into entities e.g. paragraph, table, etc. and track changes on those entities instead of the binary blob. You can apply the same logic to files used in game development.
The hard part is making this fast enough. But I am working on this with lix [0].
Totally agree. After trying to flesh out Unreal's git plugin, it really shows how far from ideal git really is.
Partial checkouts are awkward at best, LFS locks are somehow still buggy and the CLI doesn't support batched updates. Checking the status of a remote branch vs your local (to prevent conflicts) is at best a naive polling.
Better rebase would be a nice to have but there's still so much left to improve for trunk based dev.
Has there ever been a consideration for the git file format to allow storage of binary blobs uncompressed?
When I was screwing around with the Git file format, tricks I would use to save space like hard-linking or memory-mapping couldn't work, because data is always stored compressed after a header.
A general copy-on-write approach to save checkout space is presumably impossible, but I wonder what other people have traveled down similar paths have concluded.
What strategies would you like to use to diff the binaries? Or else how are you going to avoid bloat?
Is it actually okay to try to merge changes to binaries? If two people modify, say, different regions of an image file (even in PNG or another lossless compression format), the sum of the visual changes isn't necessarily equal to the sum of the byte-level changes.
I really think something like Xet is a better idea to augment Git than LFS, though it seems to pretty much only be used by HuggingFace for ML model storage, and I think their git plugin was deprecated? Too bad if it ends up only serving the HuggingFace niche.
I don't quite understand how CRDTs should help with merges. The difficult thing about merges is not that two changes touch the same part of the code; the difficult thing is that two changes can touch different parts of the code and still break each other - right?
Eh. It's a matter of visible pain vs invisible pain.
Developers are quite familiar with Merge Conflicts and the confusing UI that git (and SVN before it, in my experience) gives you about them. The "ours vs theirs" nomenclature which doesn't help, etc. This is something that VCSs can improve on, QED this post.
Vs the scenario you're describing (what I call Logical Conflicts), where two changes touching different parts of the code (so it doesn't emerge as a Merge Conflict) but still breaking each other. Like one change adding a function call in one file but another change changing the API in a different file.
These are painful in a different way, and not something that a simple text-based version control (which is all of the big ones) can even see.
A suggestion : is there any info to provide in diffs that is faster to parse than "left" and "right" ? Can the system have enough data to print "bob@foo.bar changed this" ?
This sounds good, but I wonder if AI has changed the calculus on conflict resolution. It can not only chase down the conflicting changes, but also read those commit messages and PRs to divine intent. It might be that git is "good enough," given we have AI.
It sounds interesting but the main selling point doesn’t really reasonate:
If you haven’t resolved conflicts then it probably doesn’t compile and of course tests won’t pass, so I don’t see any point in publishing that change? Maybe the commit is useful as a temporary state locally, but that seems of limited use?
Nowadays I’d ask a coding agent to figure out how to rebase a local branch to the latest published version before sending a pull request.
This is a reasonable reaction — pretty sure I felt the same way when I heard about jujutsu's first-class conflicts[0] — but it turns out to be really useful not to be stuck inside an aberrant state while conflicts are in the process of being resolved.
In git if you, say, do some `git rebase -i`, edit some commit, continue the rebase, and hit a conflict, and realize you edited something wrong that caused the conflict, your only option is aborting the entire rebase and starting over and rebuilding all changes you did.
In jj, you just have a descending conflict, and if you edit the past to no longer conflict the conflict disappears; kinda as if you were always in interactive rebase but at all points have the knowledge of what future would look like if you `git rebase --continue`d.
Also really nice for reordering commits which can result in conflicts, but leaves descendants non-conflicting, allowing delaying resolving the conflicts after doing other stuff, or continuing doing some reordering instead of always starting from scratch as with `git rebase -i`.
In case the name doesn't jump out at you, this is Bram Cohen, inventory of Bittorrent. And Chia proof-of-storage (probably better descriptions available) cryptocurrency. https://en.wikipedia.org/wiki/Bram_Cohen
It's not the same as capturing it, but I would also note that there are a wide wide variety of ways to get 3-way merges / 3 way diffs from git too. One semi-recent submission (2022 discussing a 2017) discussed diff3 and has some excellent comments (https://news.ycombinator.com/item?id=31075608), including a fantastic incredibly wide ranging round up of merge tools (https://www.eseth.org/2020/mergetools.html).
Thank you. This sounds like a great approach! I’ve also been surprised at the mechanical nature that git resolves conflicts in, and the loss of intent when auto-merging.
Have you also thought about multiple staging levels/layers? Sometimes I don’t want to commit the work, just to review the AI work piece by piece, moving to the next staging level.
I guess I can do that with plain commits as well and then rewrite history when I need, but I think having multiple staging levels would be more developer friendly especially in the era of AI coding
I've had really good success lately with having Claude Code resolve conflicts, to the point that I don't see myself doing manual resolutions going forward.
Set git.conflictStyle to zdiff3 and ask Claude to resolve the conflict, or even better, complete the entire rebase for you. A quick diff sanity check against the merge base of the result takes just a few seconds.
Do I have it right that it’s basically timestamp based, except not based on our clocks but one it manages itself?
So as long as all updates have been sent to the server from all clients, it will know what “time” each character changed and be able to merge automatically.
This is a really interesting and well thought out idea, especially the way it turns conflicts into something informative instead of blocking. The improved conflict display alone makes it much easier to understand what actually happened. I think using CRDTs to guarantee merges always succeed while still keeping useful history feels like a strong direction for version control. Looks like a solid concept!
Can we stop using line-oriented diffs in favor of AST-oriented diffs?
Is it just lack of tooling, or is there something fundamentally better about line-oriented diffs that I’m missing? For the purpose of this question I’m considering line-oriented as a special case of AST-oriented where the AST is a list of lines (anticipating the response of how not all changes are syntactically meaningful or correct).
Nobody should have these types of problems in the age of AI agents. This kind of clean up and grunt work is perfect for AI agents. We don’t need new abstractions.
Outside of the merit of the idea itself, I thought I was going to look at a repository at least as complete as Linus when he released git after 3 weeks, especially with the tooling we had today.
Slightly disappointed to see that it is a 470 line python file being touted as "future of version control". Plenty of things are good enough in 470 lines of python, even a merge conflict resolver on top of git - but it looks like it didn't want anything to do with git.
Prototyping is almost free these days, so not sure why we only have the barest of POC here.
I've tested out jj a bit, and doesn't it solve the issues presented at the link already? I don't work on a team where I need VC better than git, so I just stick with it for my own private use, but I did test jj out of curiosity, and I could've sworn this is basically the same pitch as switching to jj (but for the CRDT under the hood).
Regardless of the merits of CRDT's, I'm just glad someone is finally trying to create a new version control system. Everyone loves to complain about Git but nobody's actually tried to move beyond it in two decades.
There are those of us who remember the before-times, who I think are in general just happy we have git.
Having lived through sccs, pvcs, SourceSafe, Clearcase and svn (among others), the introduction of lightweight, sane branching, merging, rebasing etc was a revelation.
Yes, there are still things that an adept could do with some of those other systems that git doesn't make easy. For example we have the holy war between those who demand a git repo has a clean history vs those who would rather a revision control system actually stores revision history and forms a record of what really happened. In Rational ClearCase you would use a different config specification depending on your task to programatically select visibility, and hey presto, you have both views available.
(Not that I would wish ClearCase on my worst enemy these days, those config specs were a language in themselves and the amount of times people would get in trouble with them was a real drag, and that's only one of the myriad downsides.)
Then git came along and did away with so much of that complexity that I imagine there are legions of us who think it's good enough (TM) that version control is more or less a solved problem and nothing irks us enough to seek out alternatives.
I remember I met Bram Cohen (of Bittorent fame!) around 15 years ago. Around that time is when I had started building web-based distributed collaborative systems, starting with Qbix.com and then spun off a company to build blockchain-based smart contracts through Intercoin.org etc.
Anyway, I wanted to suggest a radical idea based on my experience:
Merges are the wrong primitive.
What organizations (whethr centralized or distributed projects) might actually need is:
1) Graph Database - of Streams and Relations
2) Governance per Stream - eg ACLs
A code base should be automatically turned into a graph database (functions calling other functions, accessing configs etc) so we know exactly what affects what.
The concept of what is “too near” each other mentioned in the article is not necessarily what leads to conflicts. Conflicts actually happen due to conflicting graph topology and propagating changes.
People should be able to clone some stream (with permission) and each stream (node in the graph) can be versioned.
Forking should happen into workspaces. Workspaces can be GOVERNED. Publishing some version of a stream just means relating it to your stream. Some people might publish one version, others another.
Rebasing is a first-class primitive, rather than a form of merging. A merge is an extremely privileged operation from a governance point of view, where some actor can just “push” (or “merge”) thousands of commits. The more commits, the more chance of conflicts.
The same problem occurs with CRDTs. I like CRDTs, but reconciling a big netsplit will result in merging strategies that create lots of unintended semantic side effects.
Instead, what if each individual stream was guarded by policies, there was a rate limit of changes, and people / AIs rejected most proposals. But occasionally they allow it with M of N sign offs.
Think of chatgpt chats that are used to modify evolving artifacts. People and bots working together. The artifacts are streams. And yes, this can even be done for codebases. It isnt about how “near” things are in a file. Rather it is about whether there is a conflict on a graph. When I modify a specific function or variable, the system knows all of its callers downstream. This is true for many other things besides coding too. We can also have AI workflows running 24/7 to try out experiments as a swarm in sandboxes, generate tests and commit the results that pass. But ultimately, each organization determines whether they want to rebase their stream relations to the next version of something or not.
PS: if anyone is interested in this kind of stuff, feel free to schedule a calendly meeting w me on that site. I just got started recently, but I’m dogfooding my own setup and using AI swarms which accelerates the work tremendously.
I hate Git. I think it is mediocre at absolute best.
But nothing in this article is in my top 10. So this doesn’t really do anything for me.
All I really want is support for terabytes scale repo history with super fast, efficient, sparse virtual clones. And ideally a global cache for binary blobs with copy-on-write semantics. Which is another way to say I want support for large binary files, and no GitLFS is not sufficient.
I am working on merge conflicts tool[1], so this area is of interest to me. But I fail to see the points of the author. In the first example he gave, git will actually give you three blobs: our, their and ancestor. The ancestor should have the missing information from his example and using code diffs[2], you can see what happened at each blob. Essentially, his blob is a single view of the 3 blobs merged together. Could be useful on the terminal, but if you are using a visual tool, a 3-way diff is always better.
> merges never fail
I am not sure what never fail means here.
> Conflicts are informative, not blocking. The merge always produces a result.
What does this even mean? You merge first and review later? And then other contributor just build on top of your main branch as you decided you want to change your selection?
I'm surprised to see the emphasis on tracking lines of text, which ties in to the complexity of merge vs merge-the-other-way vs rebase. If we are committed to enhancing the change history, it seems wiser to go all in and store high-level, semantically-meaningful changes, like "move this code into an `if` block and add `else` block ...".
Consider the first example in the readme, "Left deletes the entire function [calculate]. Right adds a logging line in the middle". If you store the left operation as "delete function calculate<unique identifier>" and the right operation as "add line ... to function calculate", then it's obvious how to get the intended result (calculate is completely deleted), regardless of how you order these operations.
I personally think of version control's job not as collaborating on the actual files, but as collaborating on the canonical order of (high-level) operations on those files. This is what a branch is; merge/rebase/cherry-pick are ways of updating a branch's operation order, and you fix a conflict by adding new operations on top. (Though I argue rebase makes the most sense in this model: your end goal is to append to the main branch.)
Once you have high-level operations, you can start adding high-level conflict markers like "this operation changed the docs for function foo; flag a conflict on any new calls to foo". Note that you will need to remember some info about operations' original context (not just their eventual order in the main branch) to surface these conflicts.
Something like base, that is "common base", looks far more apt to my mind. In the same vein, endogenous/exogenous would be far more precise, or at least aligned with the concern at stake. Maybe "local/alien" might be a less pompous vocabulary to convey the same idea.
Why not show the names of the branch + short Id (and when is not direct name, at least "this is from NAME")
HEAD is "the thing we're editing now" but that's not terribly useful when rebasing since you're repeatedly editing a fake history.
The meaning of "ours" and "theirs" is always the same, but the "base" of the operation is reversed compared to what you might be used to during merge.
Rebasing can be confusing and hard and messy, but once I learned that rule and took the time to internalize it, I at least never got confused on this particular detail again.
> fake history
That's the thing, it's not actually fake history. Git really is doing the things it looks like it's doing during a rebase. That's why you can do all kinds of weird tricks like stopping in the middle to reset back a commit in order to make a new intervening commit. The reason you can abort at any time with (almost) no risk is because the old history is still hanging around in the database and won't be removed until GC runs, usually long after the rebase is settled.
All of it makes sense and is decently intuitive once you know how internals work.
People keep imagining git as a series of diffs while in reality it's series of the filesystem tree snapshots + a bunch of tools to manage that and reconcile changes in face of merge. And most of that can be replaced if the builtins are not up to task. And the experience is getting slowly better but it's balance between power users and newbies, and also trying to not break stuff when going forward.
Now of course that sucks if programming is not someone's day job but there is plenty of tools that present simpler workflows built on top of that.
It's interesting that once even C programmers, like Linus, become really experienced, they embrace the wisdom that functional programmers are forced to swallow anyway.
When there are conflicts I merge „theirs” into my branch to resolve those so I keep mental model for this side and don’t have to switch. Then rebase then open PR.
* First and most important: turn on rerere.
* Second: merge and resolve all conflicts, commit.
* Third: rebase.
The second step might look redundant, but thanks to rerere git remembers the merge conflict resolution. That makes step 3 have fewer conflicts; and step 2 tends to be easier on me, because we are only reconciling the final outcomes.
(Well, I'm lying: the above is what I used to do. Nowadays I let Claude handle that, and only intervene when it gets too complicated for the bot.)
I have better things to do in my life than "internalizing" anything that doesn't matter in the grand scheme of things.
Then we have line ending conflicts, file format conflict UTF8-BOM mixes with just UTF8 it makes more work for everyone like crappy PRs. Because of people for who those are things that „don’t matter in grand scheme of things”.
About the line ending conflicts: set up your CI once to complain about those. And help your coworkers set up their editors right once.
ours means what is in my local codebase.
theirs means what is being merged into my local codebase.
I find it best to avoid merge conflicts than to try to resolve them. Strategies that keep branches short lived and frequently merging main into them helps a lot.
What if I'm rebasing a branch onto another? Is "ours" the branch being rebased, or the other one? Or if I'm applying a stash?
Rebases are the sole exception (in typical use) because ours/theirs is reversed, since you're merging HEAD into the other branch. Personally, I prefer merge commits over rebases if possible; they make PRs harder for others to review by breaking the "see changes since last review" feature. Git generally works better without rebases and squash commits.
If squash commits make Git harder for you, that's a tell that your branches are trying to do too many things before merging back into main.
For me, rebasing is the simplest and easiest to understand, and it allows you to squash some of your commits so that it's one commit per feature / bug-fix / logical unit of work. I'll also frequently rebase and squash commits in my work branch too, where I've temporarily committed something and then fixed a bug before it's been pushed into main, I'll just reorder and squash the relevant commits into one.
Just checkout the branch you are merging/rebasing into before doing it.
> Or if I'm applying a stash?
The stash is in that case effectively a remote branch you are merging into your local codebase. ours is your local, theirs is the stash.
As a bonus I can then also merge the feature branch into main as a squash commit, ditching the history of a feature branch for one large commit that implements the feature. There is no point in having half implemented and/or buggy commits from the feature branch clogging up my main history. Nobody should ever need to revert main to that state and if I really really need to look at that particular code commit I can still find it in the feature branch history.
i have a branch and i want to merge that branch into main.
is ours the branch and main theirs? or is ours main, and the branch theirs?
Not a problem if you are a purist on linear history.
You used it 5 years before Linus? Impressive!
I was wondering when someone was going to point it out. I actually have only been using it since about 2009 after a brief flirtation with SVN and a horrible breakup with CVS.
Since it's always one person doing a merge, why isn't it "mine" instead of "ours"? There aren't five of us at my computer collaboratively merging in a PR. There is one person doing it.
"Ours" makes it sound like some branch everyone who's working on the repo already has access to, not the active branch on my machine.
I suspect that this could be because the rebase command is implemented as a serie of merges/cherry-picks from the target branch.
But "ours"/"theirs" still keeps tripping me up.
P.S. I had to check the man page as I use Magit. In the latter I tap r, then u. In magit my upstream is usually the main trunk. You can also tap e instead of u to choose the base branch.
That answer is "It depends on the context"
> The reason the "ours" and "theirs" notions get swapped around during rebase is that rebase works by doing a series of cherry-picks, into an anonymous branch (detached HEAD mode). The target branch is the anonymous branch, and the merge-from branch is your original (pre-rebase) branch: so "--ours" means the anonymous one rebase is building while "--theirs" means "our branch being rebased".[0]
[0] https://stackoverflow.com/questions/25576415/what-is-the-pre...
That is more alien and just as contrived. If you merge branches that you made, they're both local and "ours". You just have to remember that "ours" is the branch you are on, and "theirs" is the other one. I have no idea what happens in an octopus merge but anyway, the option exists to show commit titles along with markers to help you keep it straight.
What you really need is the ability to diff the base and "ours" or "theirs". I've found most different UIs can't do this. VSCode can, but it's difficult to get to.
I haven't tried p4merge though - if it can do that I'm sold!
Not the easiest to access but better than copying/pasting (which is what I also used to do).
For some reason, when it comes to this subject, most people don't think about the problem as much as they think they've thought about it.
I recently listened to an episode on a well-liked and respected podcast featuring a guest there to talk about version control systems—including their own new one they were there to promote—and what factors make their industry different from other subfields of software development, and why a new approach to version control was needed. They came across as thoughtful but exasperated with the status quo and brought up issues worthy of consideration while mostly sticking to high-level claims. But after something like a half hour or 45 minutes into the episode, as they were preparing to descend from the high level and get into the nitty gritty of their new VCS, they made an offhand comment contrasting its abilities with Git's, referencing Git's approach/design wrt how it "stores diffs" between revisions of a file. I was bowled over.
For someone to be in that position and not have done even a cursory amount of research before embarking on a months (years) long project to design, implement, and then go on the talk circuit to present their VCS really highlighted that the familiar strain of NIH is still alive, even in the current era where it's become a norm for people to be downright resistant to writing a couple dozen lines of code themselves if there is no existing package to import from NPM/Cargo/PyPI/whatever that purports to solve the problem.
It seems like you have taken offense to the phrase "stores diffs", but I'm not sure why. I understand how commit snapshots and packfiles work, and the way delta compression works in packfiles might lead me to calling it "storing diffs" in a colloquial setting.
I also use the merge tool of JetBrains IDEs such as IntelliJ IDEA (https://www.jetbrains.com/help/idea/resolve-conflicts.html#r...) when working in those IDEs. It uses a three-pane view, not a four-pane view, but there is a menu that allows you to easily open a comparison between any two of the four versions of the file in a new window, so I find it similarly efficient.
https://github.com/microsoft/vscode/issues/155277#issuecomme...
No matter the tool, merges should always be presented like that. It's the only presentation that makes sense.
Addendum: I've since long disabled it. A and B changes are enough for me, especially as I rebase instead of merging.
Hell, git tools themselves offer a ton of customization, you can have both display and diff command different than the builtin very easily.
Some of Git defaults and command syntax might suck but all of that can be fixed without touching repo format
Perhaps the value of doing it on SCM level is that it can remember what you did. Git has some not-so-nice edge cases.
It's nice to have all the LSP features available too while editing.
This is all good advice, but these days I just ask Claude for solving merge conflicts, and I can't remember it ever going wrong.
Almost all merge conflicts I see in practice are fairly mechanically solved.
You misunderstand what is being proposed.
Using CRDTs to calculate the results of a merge does not require being allowed to commit the results of that calculation, and doesn't even require that you be able to physically realize the results in the files in your working copy.
.
Consider for example if you want to track and merge scalar values. Maybe file names if you track renames, maybe file properties if you're not just using a text listing (ie .gitattributes) for that, maybe file content hash to decide whether to actually bother running a line-based merge.
One approach is to use what Wikipedia says is called an OR-set[1], with the restriction that a commit can only have a single unique value; if it was previously in the set then it keeps all the same tags, if it wasn't then it gets a new tag.
That restriction is where the necessity of conflict resolution comes in. It doesn't have to be part of the underlying algorithms, just the interface with the outside world.
[1] https://en.wikipedia.org/wiki/Conflict-free_replicated_data_...
Git's merge is already symmetrical for two branches being merged, and that, in and of itself, often leads to problems.
It's completely unclear that extending this to multiple branches would provide any goodness.
I'm a small PR-er so 99% of the time it is Syntax. If if it is semnatic at all often then try trunk based development.
Look it up: https://pijul.org
It also makes cherrypicking and rebasing wayyyy easier. You can actually add or remove any set of patches, at any time, on any peer. It's a dramatic model shift -- and is awesome.
And jj was built around rebase being a routine operation, often transparent (cherrypicking being a form of rebasing).
Therefore you could have automerges that conflict in a way that breaks the code.
Example would be define a global constant in file X. One commit removes it. Another commit on another branch makes use of it in file Y.
OTOH where I get merge conflicts in Git it is usually purely syntax issue that could be solved by a slightly cleverer merge algo. CRDT or semantic merge.
https://news.ycombinator.com/item?id=8118817
It’s pretty weird that he has gone back to the same idea without understanding why Git’s approach is better. I would say VCS is largely a solved problem. You can simplify a few things here and there, maybe improve support for binaries and few other things, but that’s almost on the top of existing systems. The foundation is rock solid, so it doesn’t sound very sensible to attempt something from ground up.
> Two opaque blobs. You have to mentally reconstruct what actually happened.
Did you not discover what git diff does ? It's clearer than the presented improvement !
Plenty of 3 way merge tools supported by git too, sure, it's external tool but it's adding one tool rather than upending the workflow
> Conflicts are informative, not blocking. The merge always produces a result. Conflicts are surfaced for review when concurrent edits happen “too near” each other, but they never block the merge itself. And because the algorithm tracks what each side did rather than just showing the two outcomes, the conflict presentation is genuinely useful.
Git merge cache (git rerere) is good enough. Only problem is that it isn't shared but that could be possibly done within git format itself if someone really wanted to
I assume the proposed system addresses it somehow but I don't see it in my quick read of this.
Git also writes (non-logs) to the .git folder for operations that you would assume should have been r/o, but that’s another problem (that affects things later on).
FWIW I've struggled to get AI tools to handle merge conflicts well (especially rebase) for the same underlying reason.
I realized recently that I've subconsciously routed-around merge conflicts as much as possible. My process has just subtly altered to make them less likely. To the point of which seeing a 3-way merge feels jarring. It's really only taking on AI tools that bought this to my attention.
For this kind of work (which I suspect will only get more common), a CRDT-based VCS makes a lot of sense.
Technically you could include conflict markers in your commits but I don't think people like that very much
But why is it useful to be able to defer conflict resolution?
I saw in a parallel comment thread people discussing merge commit vs rebase workflow - rebase gives cleaner git history but is a massive pain having to resolve conflicts on every commit since current branch diverged instead of just once on the final result with merge commit.
Is it that? Deferred conflict resolution allows you to rebase but only resolve conflicts at the end?
True but it is not valid syntax. Like, you mean with the conflict lines?
In the example in the article, the inserted line from the right change is floating because the function it was in from the left has been deleted. That's the state of the file, it has the line that has been inserted and it does not have the lines that were deleted, it contains both conflicting changes.
So in that example you indeed must resolve it if you want your program to compile, because the changes together produce something that does not function. But there is no state about the conflict being stored in the file.
Because of that, I think it is worse than “but it is not valid syntax”; it’s “but it may not be valid syntax”. A merge may create a result that compiles but that neither of the parties involved intended to write.
the key insight is that changes should be flagged as conflicting when they touch each other, giving you informative conflict presentation on top of a system which never actually fails.
The big red block seems the same as "flagged", unless I'm misunderstanding something
In Jujutsu and Pijul, for example, conflicts are recorded by default but marked as conflict commits/changes. You can continue to make commits/changes on top. Once you resolve the conflict of A+B, no future merges or rebases would cause the same conflict again.
It'll fire on merge issues that aren't code problems under a smarter merge, while also missing all the things that merge OK but introduce deeper issues.
Post-merge syntax checks are better for that purpose.
And imminently: agent-based sanity-checks of preserved intent – operating on a logically-whole result file, without merge-tool cruft. Perhaps at higher intensity when line-overlaps – or even more-meaningful hints of cross-purposes – are present.
That has not been my experience at all. The changes you introduced is your responsibility. If you synchronizes your working tree to the source of truth, you need to evaluate your patch again whether it introduces conflict or not. In this case a conflict is a nice signal to know where someone has interacted with files you've touched and possibly change their semantics. The pros are substantial, and it's quite easy to resolve conflicts that's only due to syntastic changes (whitespace, formatting, equivalent statement,...)
Sure, that works – like having one (rare, expensive) savant engineer apply & review everything in a linear canonical order. But that's not as competitive & scalable as flows more tolerant of many independent coders/agents.
That canonical version is altered following a process and almost every project agrees that changes should be proposed against it. Even with independent agents, there should be a way to ensure consensus and decides the final version. And that problem is a very hard one.
In the general case, such commits cannot be considered the same — consider a commit which flips a boolean that one branch had flipped in another file. But there are common cases where the commits should be considered equivalent, such as many rebased branches. Can the CRDT approach help with e.g. deciding that `git branch -d BRANCH` should succeed when a rebased version of BRANCH has been merged?
The semantic problem with conflicts exists either way. You get a consistent outcome and a slightly better description of the conflict, but in a way that possibly interleaves changes, which I don't think is an improvement at all.
I am completely rebase-pilled. I believe merge commits should be avoided at all costs, every commit should be a fast forward commit, and a unit of work that can be rolled back in isolation. And also all commits should be small. Gitflow is an anti-pattern and should be avoided. Long-running branches are for patch releases, not for feature development.
I don't think this is the future of VCS.
Jujutsu (and Gerrit) solves a real git problem - multiple revisions of a change. That's one that creates pain in git when you have a chain of commits you need to rebase based on feedback.
This is in contrast with [Pijul](https://pijul.org) where changes are patches and are commutative -- you can apply an entire set and the result is supposed to be equivalent regardless of the order the patches are applied in. Now _that_ is unit of work" I understand can be applied and undone in "isolation".
Everything else is messy, in my eyes, but perhaps it's orderly to other people. I mean it would be nice if a software system defined with code could be expressed with a set of independent patches where each patch is "atomic" and a feature or a fix etc, to the degree it is possible. With Git, that's a near-impossibility _in the graph_ -- sure you can cherry-pick or rebase a set of commits that belong to a feature (normally on a feature branch), but _why_?
The delta is the important thing. Git is deficient in this respect; it doesn't model a delta. Git hashes identify the tip of a tree.
When you rebase, you ought to be rebasing the change, the unit of work, a thing with an identity separate and independent of where it is based from.
And this is something that the jujutsu / Gerrit model fixes.
I use gerrit extensively... well it does "solve" that problem, i think its far from an ideal solution. It becomes a mess once you have patches depending on other patches and you have to edit a patch somewhere in the stack, and it very much feels bolted on to git. Don't get me wrong, it works, but i think fresh new ideas on how to solve this problem are still needed.
You should also be able to roll back a single commit or chain of commits in a crdt pretty easily. It’s the same as the undo problem in collaborative editors - you just apply the inverse of the operation right after the change. And this would work with conflicts - say commits X and Y+Z conflict, and you’re in a conflicting state, you could just roll back commit Y which is the problem, while keeping X and Z. And at no point do you need to resolve the conflict first.
All this requires good tooling. But in general, CRDTs can store a superset of the data stored by git. And as a result, they can do all the same things and some new tricks.
The weave approach moves ordering into the data itself. That's the same insight that matters in any system that needs deterministic ordering across independent participants: put the truth in the structure, not in the topology of how it was assembled.
Really though, the problem with merges is not conflicts, it’s when the merged code is wrong but was correct on both sides before the merge. At least a conflict draws your attention.
When I had several large (smart but young) teams merging left and right this would come up and they never checked merged code.
Multiply by x100 for AI slop these days. And I see people merge away when the AI altered tests to suit the broken code.
Yeah. A lot of people are also confused by the twin meanings of the word "conflict". The "C" in CRDT stands for "Conflict (free)", but that really means "failure free". Ie, given any two concurrent operations, there is a well defined "merge" of the two operations. The merge operation can't fail.
The second meaning is "conflict" as in "git commit conflict", where a merge gets marked as requiring human intervention.
Once you define the terms correctly, its possible to write a CRDT-with-commit-conflicts. Just define a "conflict marker" which are sometimes emitted when merging. Then merging can be defined to always succeed, sometimes emitting conflict markers along the way.
> Really though, the problem with merges is not conflicts, it’s when the merged code is wrong but was correct on both sides before the merge.
CRDTs have strictly more information about whats going on than Git does. At worst, we should be able to remake git on top of CRDTs. At best, we can improve the conflict semantics.
That is a worthwhile goal, but remember that code is just a notation for some operation, it's not the operation itself (conducted by a processor). Just like a map is a description of a place, not the place itself. So semantics exists outside of it and you can't solve semantics issue with CRDTs.
As code is formal and structured, version control conflict is a signal, not a nuisance. It may be crude, but it's like a canari in a mine. It lets you know that someone has modified stuff you've worked on in your patch. And then it's up to you to resolve the probable semantics conflicts.
But even if you don't have conflicts, you should check your code after a synchronization as things you rely on may have changed since your last one.
a language aware merge could instead produce
>>>> function foo(){ ... } ===== function bar(){ ... } <<<<<<
Merge commits from main into a feature branch are totally fine and easier to do than rebasing. After your feature branch is complete you can do one final main-to-feature-branch merge and then merge the feature branch into main with a squash commit.
When updating any branch from remote, I always do a pull rebase to avoid merge commits from a simple pull. This works well 99.99% of the time since what I have changed vs what the remote has changed is obvious to me.
When I work on a project with a dev branch I treat feature branches as coming off dev instead of main. In this case I merge dev into feature branches, then merge feature branches into dev via a squash commit, and then merge main into dev and dev into main as the final step. This way I have a few merge commits on dev and main but only when there is something like an emergency fix that happens on main.
The problem with always using a rebase is that you have to reconcile conflicts at every commit along the way instead of just the final result. That can be a lot more work for commits that will never actually be used to run the code and can in fact mess up your history. Think of it like this:
1. You create branch foo off main.
2. You make an emergency commit to main called X.
3. You create commits A, B, and C on foo to do your feature work. The feature is now complete.
4. You rebase foo off main and have to resolve the conflict introduced by X happening before A. Let’s say it conflicts with all three of your commits (A, B, and C).
5. You can now merge foo into main with it being a fast forward commit.
Notice that at no point will you want to run the codebase such that it has commits XA or XAB. You only want to run it as XABC. In fact you won’t even test if your code works in the state XA or XAB so there is little point in having those checkpoints. You care about three states: main before any of this happened since it was deployed like that, main + X since it was deployed like that, and main with XABC since you added a feature. git blame is really the only time you will ever possibly look at commits A and B individually and even then the utility of it is so limited it isn’t worth it.
The reality is that if you only want fast forward commits, chances are you are doing very little to go back and extract code out of old versions a of the codebase. You can tell this by asking yourself: “if I deleted all my git history from main and have just the current state + feature branches off it, will anything bad happen to my production system?” If not, you are not really doing most of what git can do (which is a good thing).
Instead, if the feature doesn't work without the full chain of A+B+C, either the code introduced in A+B is orphaned except by tests and C joins it in; or (and preferably for a feature of any significance), A introduces a feature flag which disables it, and a subsequent commit D removes the feature flag, after it is turned on at a time separate to merge and deploy.
Just like you don’t expect someone else’s local codebase to always be in a fully working state since they are actively working on it, why do you expect their working branch to be in a working state?
Whether this is valuable is up to you, but IMO I'd say it's better practice than not. People do dumb things with the history and it's harder to do dumb things if the commits are self-contained. Additionally if a feature branch includes multiple commits + merges I'd much rather they squash that into a single commit (or a couple logical commits) instead of keeping what's likely a mess of a history anyway.
Codeville also used a weave for storage and merge, a concept that originated with SCCS (and thence into Teamware and BitKeeper).
Codeville predates the introduction of CRDTs by almost a decade, and at least on the face of it the two concepts seem like a natural fit.
It was always kind of difficult to argue that weaves produced unambiguously better merge results (and more limited conflicts) than the more heuristically driven approaches of git, Mercurial, et al, because the edit histories required to produce test cases were difficult (at least for me) to reason about.
I like that Bram hasn’t let go of the problem, and is still trying out new ideas in the space.
This means that everything that implements eventual consistency (including Git) is using "a CRDT".
This can not be solved with tech, it’s a people problem.
Conflicts between branches is only a symptom of conflicts between people. Some want individual freedom to manage branches in whatever way (and these people are usually very open to other people managing branches in another way), but some people are against this freedom and thinks branches should be managed centrally by an authority (such people usually have a problem working on their own).
> ... CRDTs for version control, which is long overdue but hasn’t happened yet
Pijul happened and it has hundreds - perhaps thousands - of hours of real expert developer's toil put in it.
Not that Bram is not one of those, but the post reads like you all know what.
You would think that if a better, more sound model of storing patches is your whole selling point, you would want to make as easy as possible for people who are interested in the project to actually understand it. It is really weird not to care about the first impression that your manual makes on a curious reader.
Currently, I'm about 6 years into the experiment.
Approximately 2 years in (about 4 years ago), I've actually went to the Pijul Nest and reported [1] the issue. I got an explanation on fixing this issue locally, but weirly enough, the fix still wasn't actually implemented on the public version.
I'll report back in about a year with an update on the experiment.
[0] https://pijul.org/manual/theory.html
[1] https://nest.pijul.com/pijul/manual/discussions/46
On the contrary, I think this is an all-too-familiar pitfall for the, er... technically minded.
"I've implemented it in the code. My work here is done. The rest is window dressing."
... and of course it is, because Pijul uses Pijul for development, not Git and GitHub!
I'm surprised! Pijul has been discussed here on HN many, many times. My impression is that many people here were hoping that Pijul might eventually become a serious Git contender but these days people seem to be more excited about Jujutsu, likely because migration is much easier.
Git is so established now that it's sensible for alternative VCS to have a mode where they can imitate the Git protocol - or seven without that you can still checkout the latest version of your repo and git push that on a periodic basis.
pijul log --hash-only > all_changes.txt
pijul unrecord --all
git init
``` for HASH in $(cat all_changes.txt); do pijul apply "$HASH" pijul reset # sync working copy to channel state git add -A git commit -m "pijul change: $HASH" done ```
git remote add origin git@github.com:you/pijul-mirror.git git push -u origin main
From time to time, I do a 'pijul pull -a' into the pijul source tree, and I get a conflict (no local work on my part). Is there a way to do a tracking update pull? I didn't see one, so I toss the repo and reclone. What works for you in tracking what's going on there?
It is very hard to take a project like this seriously.
This is an implementation of FugueMax (Weidner and Kleppmann) done using a bunch of tricks from Yjs (Jahns). There’s generations of ideas here, by lots of incredibly smart people. And it turns out you can code the whole thing up in 250 lines of readable typescript. Again with no dependencies.
https://github.com/josephg/crdt-from-scratch/blob/master/crd...
In English, you might think of "procrastination" or "we'll get to it."
In Portuguese, you would say "proxima semana", literally "next week", but it means "we'll get to it" (won't get to it).
- What kind of problems do 1 person, 10 person, 100 person, 1k (etc) teams really run into with managing merge conflicts?
- What do teams of 1, 10, 100, 1k, etc care the most about?
- How does the modern "agent explosion" potentially affect this?
For example, my experience working in the 1-100 regime tells me that, for the most part, the kind of merge conflict being presented here is resolved by assigning subtrees of code to specific teams. For the large part, merge conflicts don't happen, because teams coordinate (in sprints) to make orthogonal changes, and long-running stale branches are discouraged.
However, if we start to mix in agents, a 100 person team could quickly jump into a 1000 person team, esp if each person is using subagents making micro commits.
It's an interesting idea definitely, but without real-world data, it kind of feels like this is just delivering a solution without a clear problem to assign it to. Like, yes merge-conflicts are a bummer, but they happen infrequently enough that it doesn't break your heart.
This changes everything. Agents don't really care what versioning software is used. They can probably figure out whatever you are using. But they'll likely assume it's something standard (i.e. Git) so the easiest is to not get too adventurous. Also, the reasons to use something else mostly boil down to user friendliness and new merge strategies. However, lately I just tell codex to pull and deal with merge conflicts. It's not something I have to do manually anymore. That removes a key reason for me to be experimenting with alternative version control systems. It's not that big of a problem anymore.
Git was actually designed for massive teams (the Linux kernel) but you have to be a bit disciplined using it in a way that many users in smaller teams just aren't. With agentic coding tools, you can just codify what you want to happen in guardrails and skills. Including how to deal with version control and what process to follow.
Where more advanced merge strategies could be helpful is the type of large scale refactoring that are now much easier with agentic coding tools. But doing that in repositories with lots of developers working on other changes is not something that should happen very often. And certainly not without a lot of planning and coordination probably.
Strongly agree that agents don't care about the VCS as they will figure out whatever you throw at them. And you are right about that the merge conflicts are becoming a solved problem when you can just tell an agent to handle it.
But I think there is a much bigger problem emerging that better merge strategies (CRDT or otherwise) do not even touch: the reasoning is gone.
For example the situation taken from the blog is that one side deletes a function while another adds a logging line inside it. The CRDT will give you a better conflict display showing what each side did. Great. But it still doesn't tell you why the function was deleted. Was it deprecated? Moved? Replaced by something else? The reviewer is still reverse-engineering intent from the diff.
This gets/will get much worse with coding agents as agentic commits are orders of magnitude larger, and the commit message barely summarises what happened. An agent might explore three approaches, hit dead ends, flag something as risky, then settle on a solution. All that context vanishes after the session ends.
You are right about codifying guardrails and skills, and I think that is the more productive direction compared to replacing git. We should augment the workflow around it. I also started from a much more radical place, actually, thinking we need to ditch git entirely for agentic workflows [1]. BUT the more I built with agents, the more I realized the pragmatic first step is just preserving the reasoning trail alongside the code, right there in git[2]. No new VCS needed, and the next agent or human that touches the code has the full "WHY" available.
[1] https://github.com/lcbasu/git4aiagents/commit/3a3b197#diff-b... [2]https://www.git4aiagents.com
> What do teams of 1, 10, 100, 1k, etc care the most about?
Oh god no! That would be about the worst way to do it.
Just make it conceptually sound.
Not really. Changes should be flagged as conflicting when they conflict semantically, not when they touch the same lines. A rename of a variable shouldn't conflict with a refactor that touches the same lines, and a change that renames a function should conflict with a change that uses the function's old name in a new place. I don't think I would bother switching to a new VCS that didn't provide some kind of semantic understanding like this.
This is not fiction though. If someone added a param to the functions you’re modifying on your branch, rebasing forces you to resolve that conflict and makes the dependency on that explicit and obvious.
Since the weave grows with every line ever written, how do you handle "tombstone" (deleted data) bloat? In a decade-old repo with high churn, does the metadata overhead for a single file eventually make it unmanageable compared to Git’s "forgetful" snapshotting?
What I do think is the critical challenge (particularly with Git) is scalability.
Size of repository & rate of change of repositories are starting to push limits of git, and I think this needs revisited across the server, client & wire protocols.
What exactly, I don't know. :). But I do know that in my current role (mid-size well-known tech company) is hitting these limits today.
Is it because of a monorepo?
"Better Merge Conflicts" is not on this list.
Although I'm sympathetic to the problem, and I've personally worked on "Merge Conflicts at Scale". Some of what's being suggested here is interesting. I question if it makes a material difference in the "age of ai", where an AI can probably go figure out enough context to "figure things out".
Merge conflict hell shows up when, for example, you maintain a long-lived feature branch periodically rebased against an indifferent upstream that has its own development priorities.
I've maintained a project for years that was in this sort of situation. About ~100 commits on top of upstream, but invasive ones that touched nearly every file. Every six months upstream did a new tagged release. It would take me literally weeks of effort to rebase our patches on top, as nearly every commit triggered its own merge conflict hell.
You don't encounter these sorts of issues in a monorepo.
For me, jj represents a massive step forward from git in terms of usability, usefulness, and solving problems I actually have.
I think the next step forward for version control would be something that works at a lower level, such as the AST. I'd love to see an exploration of what versioning looks like when we don't have files and directories, and a piece of software is one whole tree that can be edited at any level. Things like LightTable and Dark have tried bits of this, it would be good to see a VCS demo of that sort of thing.
[1]: https://gavinhoward.com/uploads/designs/yore.md
But "bare" is part of the value of Cohen's post, I think. When you want to publicize a paradigm shift, it helps to make it in small, digestible chunks.
I'm no longer waiting for it whereas everything sound awesome : quite no more merge conflict and patches order free.
So sad it's still not production ready.
Engineer A intended value = 1
Engineer B intended value = 2
CRDT picks 2
The outcome could be semantically wrong. It doesn't reflect the intent.
I think the primary issue with git and every other version control is the terrible names for everything. pull, push, merge, fast forward, stash, squash, rebase, theirs, ours, origin, upstream and that's just a subset. And the GUI's. They're all very confusing even to engineers who have been doing this for a decade. On top of this, conflict resolution is confusing because you don't have any prior warnings.
It would be incredibly useful if before you were about to edit a file, the version control system would warn you that someone else has made changes to it already or are actively working on it. In large teams, this sort of automation would reduce conflicts, as long as humans agree to not touch the same file. This would also reduce the amount of quality regressions that result from bad conflict resolutions.
Shameless self plug: I am trying to solve both issues with a simpler UI around git that automates some of this and it's free. https://www.satishmaha.com/BetterGit
They don’t have to.
The crdt library knows that value is in conflict, and it decides what to do about it. Most CRDTs are built for realtime collab editing, where picking an answer is an acceptable choice. But the crdt can instead add conflict marks and make the user decide.
Conflicts are harder for a crdt library to deal with - because you need to keep merging and growing a conflict range. And do that in a way that converges no matter the order of operations you visit. But it’s a very tractable problem - someone’s just gotta figure out the semantics of conflicts in a consistent way and code it up. And put a decent UI on top.
How, or better yet, why would Git warn you about a potential conflict beforehand, when the use case is that everyone has a local clone of the repo and might be driving it towards different directions? You are just supposed to pull commits from someone's local branch or push towards one, hence the wording. The fact that it makes sense to cooperate and work on the same direction, to avoid friction and pain, is just a natural accident that grows from the humans using it, but is not something ingrained in the design of the tool.
We're collectively just using Git for the silliest and simplest subset of its possibilities -a VCS with a central source of truth-, while bearing the burden of complexity that comes with a tool designed for distributed workloads.
Bringing me back to my VSS days (and I'd much rather you didn't)
I really wonder what kinds of magical AI you're using, because in my experience, Claude Code chokes and chokes hard on complex rebases/merge conflicts to the point that I couldn't trust it anymore.
The goal should be to build a full spec and then build a code forge and ecosystem around this. If it’s truly great, adoption will come. Microsoft doing a terrible job with GitHub is great for new solutions.
> A CRDT merge always succeeds by definition, so there are no conflicts in the traditional sense — the key insight is that changes should be flagged as conflicting when they touch each other, giving you informative conflict presentation on top of a system which never actually fails. This project works that out.
It has clear contradiction. Crdt always succeed by definition, no conflicts in traditional sense so (rephrasing) conflicting changes are marked as conflicted. Emm, like in any other source control?
In fact, after rereading that intro while writing that answer I start suspect at least smell of an ai writing.
> The code in this project was written artisanally. This README was not.
[1]: https://mergiraf.org/
Just a trivial example here:
[1]: https://github.com/samoshkin/vim-mergetool
Well, isn't that what the CRDT does in its own data structure ?
Also keep in mind that syntactic correctness doesn't mean functional correctness.
There are many ways to instantiate a CRDT, and a trivial one would be "last write wins" over the whole source tree state. LWW is obviously not what you'd want for source version control. It is "correct" per its own definition, but it is not useful.
Anyone saying "CRDTs solve this" without elaborating on the specifics of their CRDT is not saying very much at all.
[1] https://arxiv.org/abs/1710.04469
Why aren't AI companies touting "zero-shot"ing huge merge conflicts being resolved by LLMs..
For example: when merging or rebasing it's really important to know what I did myself, vs what someone else did. Yet it has a really opaque left/right or mine/theirs representation which even switches meaning depending on the operation you are doing.
This isn't even a fundamental diff/patch issue it's just that git shrugs and assumes you want to perform some abstract operation on a DAG of things rather than, you know, rebase your code onto that of your colleagues.
i think that's where version control is going. especially useful with agents and CI
[1] https://ataraxy-labs.github.io/sem/
It’s an awesome weekend project, you can have fun visualizing commits in different ways (I’m experimenting with shaders), and importantly:
This is the way forward. So much software is a wrapper around S3 etc. now is your chance to make your own toolset.
I imagine this appeals more to DIYer types (I use Pulsar IDE lol)
Are people really merging that often? What is being merged? Doc fixes?
This approach is actually fairly desirable for assets types that cannot be easily merged, like images, sounds, videos, etc. You seldom actually want multiple people working on any one file of those at the same time, as one or the other of their work will either be wasted or have to be re-done.
It's been amazing watching it grow over the last few years.
You really ought to dive in deeper. jjui makes it all vastly simpler
You can choose to have a workflow where you're never directly editing any commit to "gain back autonomy" of the working copy; and if you really want to, with some scripting, you can even emulate a staging area with a specially-formatted commit below the working copy commit.
Funny, there was just a post a couple of days ago how this is false.
https://news.ycombinator.com/item?id=47359712
conflict free merging sounds cool, but doesn't that just mean that that a human review step is replaced by "changes become intervals rather than collections of lines" and "last set of intervals always wins"? seems like it makes sense when the conflicts are resolved instantaneously during live editing but does it still make sense with one shot code merges over long intervals of time? today's systems are "get the patch right" and then "get the merge right"... can automatic intervalization be trusted?
edit: actually really interesting if you think about it. crdts have been proven with character at a time edits and use of the mouse select tool.... these are inherently intervalized (select) or easy (character at a time). how does it work for larger patches can have loads of small edits?
Take a docx, write the file, parse it into entities e.g. paragraph, table, etc. and track changes on those entities instead of the binary blob. You can apply the same logic to files used in game development.
The hard part is making this fast enough. But I am working on this with lix [0].
[0] https://github.com/opral/lix
Partial checkouts are awkward at best, LFS locks are somehow still buggy and the CLI doesn't support batched updates. Checking the status of a remote branch vs your local (to prevent conflicts) is at best a naive polling.
Better rebase would be a nice to have but there's still so much left to improve for trunk based dev.
When I was screwing around with the Git file format, tricks I would use to save space like hard-linking or memory-mapping couldn't work, because data is always stored compressed after a header.
A general copy-on-write approach to save checkout space is presumably impossible, but I wonder what other people have traveled down similar paths have concluded.
Started with the machine learning use case for datasets and model weights but seeing a lot of traction in gaming as well.
Always open for feedback and ideas to improve if you want to take it for a spin!
Is it actually okay to try to merge changes to binaries? If two people modify, say, different regions of an image file (even in PNG or another lossless compression format), the sum of the visual changes isn't necessarily equal to the sum of the byte-level changes.
Developers are quite familiar with Merge Conflicts and the confusing UI that git (and SVN before it, in my experience) gives you about them. The "ours vs theirs" nomenclature which doesn't help, etc. This is something that VCSs can improve on, QED this post.
Vs the scenario you're describing (what I call Logical Conflicts), where two changes touching different parts of the code (so it doesn't emerge as a Merge Conflict) but still breaking each other. Like one change adding a function call in one file but another change changing the API in a different file.
These are painful in a different way, and not something that a simple text-based version control (which is all of the big ones) can even see.
Indeed, CRDTs do not help with Logical Conflicts.
If you haven’t resolved conflicts then it probably doesn’t compile and of course tests won’t pass, so I don’t see any point in publishing that change? Maybe the commit is useful as a temporary state locally, but that seems of limited use?
Nowadays I’d ask a coding agent to figure out how to rebase a local branch to the latest published version before sending a pull request.
[0]: https://docs.jj-vcs.dev/latest/conflicts/
In jj, you just have a descending conflict, and if you edit the past to no longer conflict the conflict disappears; kinda as if you were always in interactive rebase but at all points have the knowledge of what future would look like if you `git rebase --continue`d.
Also really nice for reordering commits which can result in conflicts, but leaves descendants non-conflicting, allowing delaying resolving the conflicts after doing other stuff, or continuing doing some reordering instead of always starting from scratch as with `git rebase -i`.
It's not the same as capturing it, but I would also note that there are a wide wide variety of ways to get 3-way merges / 3 way diffs from git too. One semi-recent submission (2022 discussing a 2017) discussed diff3 and has some excellent comments (https://news.ycombinator.com/item?id=31075608), including a fantastic incredibly wide ranging round up of merge tools (https://www.eseth.org/2020/mergetools.html).
However/alas git 2.35's (2022) fabulous zdiff3 doesn't seems to have any big discussions. Other links welcome but perhaps https://neg4n.dev/blog/understanding-zealous-diff3-style-git...? It works excellently for me; enthusiastically recommended!
Is there a CLI like git CLI? Have read the readme but didn’t quite get how to use
I guess I can do that with plain commits as well and then rewrite history when I need, but I think having multiple staging levels would be more developer friendly especially in the era of AI coding
IE if I change something in my data model, that change & context could be surfaced with agentic tooling.
Set git.conflictStyle to zdiff3 and ask Claude to resolve the conflict, or even better, complete the entire rebase for you. A quick diff sanity check against the merge base of the result takes just a few seconds.
So as long as all updates have been sent to the server from all clients, it will know what “time” each character changed and be able to merge automatically.
Is that it basically?
Is it just lack of tooling, or is there something fundamentally better about line-oriented diffs that I’m missing? For the purpose of this question I’m considering line-oriented as a special case of AST-oriented where the AST is a list of lines (anticipating the response of how not all changes are syntactically meaningful or correct).
Slightly disappointed to see that it is a 470 line python file being touted as "future of version control". Plenty of things are good enough in 470 lines of python, even a merge conflict resolver on top of git - but it looks like it didn't want anything to do with git.
Prototyping is almost free these days, so not sure why we only have the barest of POC here.
I guess I don't understand why not just merge at that point? The point of rebadge is to destroy history...
Having lived through sccs, pvcs, SourceSafe, Clearcase and svn (among others), the introduction of lightweight, sane branching, merging, rebasing etc was a revelation.
Yes, there are still things that an adept could do with some of those other systems that git doesn't make easy. For example we have the holy war between those who demand a git repo has a clean history vs those who would rather a revision control system actually stores revision history and forms a record of what really happened. In Rational ClearCase you would use a different config specification depending on your task to programatically select visibility, and hey presto, you have both views available.
(Not that I would wish ClearCase on my worst enemy these days, those config specs were a language in themselves and the amount of times people would get in trouble with them was a real drag, and that's only one of the myriad downsides.)
Then git came along and did away with so much of that complexity that I imagine there are legions of us who think it's good enough (TM) that version control is more or less a solved problem and nothing irks us enough to seek out alternatives.
Anyway, I wanted to suggest a radical idea based on my experience:
Merges are the wrong primitive.
What organizations (whethr centralized or distributed projects) might actually need is:
1) Graph Database - of Streams and Relations
2) Governance per Stream - eg ACLs
A code base should be automatically turned into a graph database (functions calling other functions, accessing configs etc) so we know exactly what affects what.
The concept of what is “too near” each other mentioned in the article is not necessarily what leads to conflicts. Conflicts actually happen due to conflicting graph topology and propagating changes.
People should be able to clone some stream (with permission) and each stream (node in the graph) can be versioned.
Forking should happen into workspaces. Workspaces can be GOVERNED. Publishing some version of a stream just means relating it to your stream. Some people might publish one version, others another.
Rebasing is a first-class primitive, rather than a form of merging. A merge is an extremely privileged operation from a governance point of view, where some actor can just “push” (or “merge”) thousands of commits. The more commits, the more chance of conflicts.
The same problem occurs with CRDTs. I like CRDTs, but reconciling a big netsplit will result in merging strategies that create lots of unintended semantic side effects.
Instead, what if each individual stream was guarded by policies, there was a rate limit of changes, and people / AIs rejected most proposals. But occasionally they allow it with M of N sign offs.
Think of chatgpt chats that are used to modify evolving artifacts. People and bots working together. The artifacts are streams. And yes, this can even be done for codebases. It isnt about how “near” things are in a file. Rather it is about whether there is a conflict on a graph. When I modify a specific function or variable, the system knows all of its callers downstream. This is true for many other things besides coding too. We can also have AI workflows running 24/7 to try out experiments as a swarm in sandboxes, generate tests and commit the results that pass. But ultimately, each organization determines whether they want to rebase their stream relations to the next version of something or not.
That is what I’m building now with https://safebots.ai
PS: if anyone is interested in this kind of stuff, feel free to schedule a calendly meeting w me on that site. I just got started recently, but I’m dogfooding my own setup and using AI swarms which accelerates the work tremendously.
But nothing in this article is in my top 10. So this doesn’t really do anything for me.
All I really want is support for terabytes scale repo history with super fast, efficient, sparse virtual clones. And ideally a global cache for binary blobs with copy-on-write semantics. Which is another way to say I want support for large binary files, and no GitLFS is not sufficient.
Jujutsi (jj) does that. And it’s git compatible.
> merges never fail
I am not sure what never fail means here.
> Conflicts are informative, not blocking. The merge always produces a result.
What does this even mean? You merge first and review later? And then other contributor just build on top of your main branch as you decided you want to change your selection?
If you want a smarter merge conflict tool, the one I am enthusiastic about today is Mergiraf: https://codeberg.org/mergiraf/mergiraf
1: https://codeinput.com/products/merge-conflicts 2: https://codeinput.com/products/merge-conflicts/demo
Consider the first example in the readme, "Left deletes the entire function [calculate]. Right adds a logging line in the middle". If you store the left operation as "delete function calculate<unique identifier>" and the right operation as "add line ... to function calculate", then it's obvious how to get the intended result (calculate is completely deleted), regardless of how you order these operations.
I personally think of version control's job not as collaborating on the actual files, but as collaborating on the canonical order of (high-level) operations on those files. This is what a branch is; merge/rebase/cherry-pick are ways of updating a branch's operation order, and you fix a conflict by adding new operations on top. (Though I argue rebase makes the most sense in this model: your end goal is to append to the main branch.)
Once you have high-level operations, you can start adding high-level conflict markers like "this operation changed the docs for function foo; flag a conflict on any new calls to foo". Note that you will need to remember some info about operations' original context (not just their eventual order in the main branch) to surface these conflicts.