I like how C# handles this. You're not forced to support cancellation, but it's strongly encouraged. The APIs all take a CancellationToken, which is driven by a CancellationTokenSource from the ultimate caller. This can then either be manually checked, or when you call a library API it will notice and throw an OperationCancelledException.
Edit: note that there is a "wrong" way to do this as well. The Java thread library provides a stop() function. But since that's exogenous, it doesn't necessarily get cleaned up properly. We had to have an effort to purge it from our codebase after discovering that stopping a thread while GRPC was in progress broke all future GRPC calls from all threads, presumably due to some shared data structure being left inconsistent. "Cooperative" (as opposed to preemptive) cancel is much cleaner.
I am surprised that you had to go out of your way to remove Thread.stop from existing Java code. It's been deprecated since 1998, and the javadoc page explains pretty clearly why it's inherently unsafe.
It's hard to miss all the warnings unless you're literally just looking at the method name and nothing else.
Not to mention that I feel like it's pretty unusual to be creating and managing threads yourself in Java these days, instead of using a thread pool/executor.
One of Java's the ecosystem fundamental platforms is that it's multi-threading. It's gone through too many models.
And since Java has a metric ton of blog posts from the 2000s and 2010s, a lot of search engines lead you to older models.java itself has gone from green threads to OS threads and back to green threads now.
I don't like it - you're forced to pass around this token, constantly manage the lifecycle of cancellation sources - and incredibly bug prone thing in async context, and it quickly gets very confusing when you have multiple tokens/sources.
I understand why they did it - a promise essentially is just some code, and a callback that will be triggered by someone at some point in time - you obviously get no quality of service promises on what happens if you cancel a promise, unless you as a dev take care to offer some.
It's also obvious that some operations are not necessarily designed to be cancellable - imagine a 'delete user' request - you cancelled it, now do you still have a user? Maybe, maybe you have some cruft lying around.
But still, other than the obvious wrong solution - C# had a Thread.Abort() similar to the stop() function that you mentioned, that was basically excommunicated from .NET more then a decade ago, I'm still not happy with the right one.
Not that rare in my experience, I constantly had to write software like this. Not every day, but it certainly did come up quite often in my code and others'
Oh and oone more thing - the very (developer-managed) complexity makes it that people constantly got it wrong, usually just enough (as often with the case of threading) that it worked fine 90% of the time, and was very hard to make a case to management why we should invest effort into fixing it.
AbortSignal is same thing on the Web. It's unfortunate TC39 failed to ever bring a CancelToken to the language to standardize the pattern outside browsers.
Hard disagree, TC39 has done great work over the last 10 years. To name a few:
- Async/await
- Rest/spread
- Async iterators
- WeakRefs
- Explicit Resource Management
- Temporal
It's decisions are much more well thought out than WHATWG standards. AbortSignal extending from EventTarget was a terrible call.
Back in 2012 I was working on a Windows 8 app. Promises were really only useful on the Windows ecosystem since browser support was close to non existent. I googled "how to cancel a promise" and the first results were Christian blogs about how you can't cancel a promise to god etc. Things haven't changes so much since, still impossible to cancel a promise (I know AbortSignal exists!)
> Promise itself has no first-class protocol for cancellation, but you may be able to directly cancel the underlying asynchronous operation, typically using AbortController.
The never-resolving promise trick is clever but what caught me off guard is how clean the GC behavior is. Always assumed hanging promises would leak in long-lived apps but apparently not as long as you drop the references.
Not that very slow for web applications. Maybe for real time or time-sensitive applications. For most day to day web apps GC pauses are mostly unnoticeable, unless you are doing something very wrong
Be careful with this, though. If a promise is expected to resolve and it never does, and the promise needs to resolve or reject to clean up a global reference (like an event listener or interval), you'll create a memory leak. It's easy to end up with a leak that's almost impossible to track down, because there isn't something obvious you can grep for.
The catch
You're relying on garbage collection, which is nondeterministic. You don't get to know when the suspended function is collected. For our use case, that's fine. We only need to know that it will be collected, and modern engines are reliable about that.
The real footgun is reference chains. If anything holds a reference to the hanging promise or the suspended function's closure, the garbage collector can't touch it. The pattern only works when you intentionally sever all references.
Ten years ago, I was an acid reader of the tc39 (EcmaScript standard committee) mailing list and cancelable promises used to be the hot topic for a while.
I unsubscribed at some point because I wasn't working with JavaScript this much, but it's disappointing to see that this work has gone nowhere in the meantime.
I like how Rust futures are canceled by dropping them, even though it's also a footgun (though IMHO this is more of a problem with the select! pattern than with drop-to-cancel proper).
I soft of feel like every five years someone comes along and tries to re-invent cancellable threads and immediately arrives back at the same conclusion: the problem of what it means to "cancel" a thread is so domain-specific that you never save anything trying to "support" it in your threading framework; you try and save people the effort of doing something ad-hoc to simulate cancellation and build something at least as complicated as what they would build ad-hoc, because thread cancellation is too intimately tied to the problem domain the threads are operating on to generalize it.
> Libraries like Effect have increased the popularity of generators, but it's still an unusual syntax for the vast majority of JavaScript developers.
I'm getting so tired of hearing this. I loved the article and it's interesting stuff, but how many more decades until people accept generators as a primitive??
used to hear the same thing about trailing commas, destructuring, classes (instead of iife), and so many more. yet. generators still haven't crossed over the magic barrier for some reason.
There just aren't that many spots where the average js dev actually needs to touch a generator.
I don't really see generators ever crossing into mainstream usage in the same way as the other features you've compared them to. Most times... you just don't need them. The other language tools solve the problem in a more widely accessible manner.
In the (very limited & niche) subset of spots you do actually need a generator, they're nice to have, but it's mostly a "library author" tool, and even in that scope it's usage just isn't warranted all that often.
mainly because they messed up on implementation, in two ways. This is of course my opinion.
The first being `.next()` on the returned iterators. If you pass an argument to it, the behavior is funky. The first time it runs, it actually doesn't capture the argument, and then you can capture the argument by assigning `yield` to a variable, and do whatever, but its really clunky from an ergonomic perspective. Which means using it to control side effects is clunky.
The second one how it is not a first class alternative to Promise. Async Generators are not the most ergonomic thing in the world to deal with, as you have the issues above plus you have to await everything. Which I understand why, but because generators can't be used in stead of Promises, you get these clunky use cases for using them.
They're really only useful as a result, for creating custom iterator patterns or for a form of 'infinite stream' returns. Beyond that, they're just not all that great, and it often takes combining a couple generators to really get anything useful out of them.
Thats been my experience, and I've tried to adopt generators extensively a few times in some libraries, where I felt the pattern would have been a good fit but it simply didn't turn out most of the time.
It is a specialised instrument but a useful one: batch processing and query pagination are first class use cases for generators that can really simplify business logic code. Stream processing is another and in fact Node.js streams have had a generator API for several releases now.
Generators peaked in redux- saga and thunk days before we had widespread support for async/await.
You're right, mostly pointless syntax (along with Promise) now that we can await an async function anyway, especially now with for .. of to work with Array methods like .map
But there are still some use cases for it, like with Promise. Like for example, making custom iterators/procedures or a custom delay function (sync) where you want to block execution.
I personally find it to be perfectly readable. I've heard of people with issues with white text on a black background, but I don't fully understand it. Do you have astigmatism?
Edit: note that there is a "wrong" way to do this as well. The Java thread library provides a stop() function. But since that's exogenous, it doesn't necessarily get cleaned up properly. We had to have an effort to purge it from our codebase after discovering that stopping a thread while GRPC was in progress broke all future GRPC calls from all threads, presumably due to some shared data structure being left inconsistent. "Cooperative" (as opposed to preemptive) cancel is much cleaner.
It's hard to miss all the warnings unless you're literally just looking at the method name and nothing else.
And since Java has a metric ton of blog posts from the 2000s and 2010s, a lot of search engines lead you to older models.java itself has gone from green threads to OS threads and back to green threads now.
I understand why they did it - a promise essentially is just some code, and a callback that will be triggered by someone at some point in time - you obviously get no quality of service promises on what happens if you cancel a promise, unless you as a dev take care to offer some.
It's also obvious that some operations are not necessarily designed to be cancellable - imagine a 'delete user' request - you cancelled it, now do you still have a user? Maybe, maybe you have some cruft lying around.
But still, other than the obvious wrong solution - C# had a Thread.Abort() similar to the stop() function that you mentioned, that was basically excommunicated from .NET more then a decade ago, I'm still not happy with the right one.
Usually, you are passing through a runtime provided token (e.g. ASP.NET).
Oh and oone more thing - the very (developer-managed) complexity makes it that people constantly got it wrong, usually just enough (as often with the case of threading) that it worked fine 90% of the time, and was very hard to make a case to management why we should invest effort into fixing it.
It's decisions are much more well thought out than WHATWG standards. AbortSignal extending from EventTarget was a terrible call.
Which what Thread.interrupt does.
You can even link cancellation tokens together and have different cancellation "roots".
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...
The control flow stops because statements after `await new Promise(() => {});` will never run.
GC is only relied upon to not create a memory leak, but you could argue it's the same for all other objects.
I unsubscribed at some point because I wasn't working with JavaScript this much, but it's disappointing to see that this work has gone nowhere in the meantime.
I like how Rust futures are canceled by dropping them, even though it's also a footgun (though IMHO this is more of a problem with the select! pattern than with drop-to-cancel proper).
I'm getting so tired of hearing this. I loved the article and it's interesting stuff, but how many more decades until people accept generators as a primitive??
used to hear the same thing about trailing commas, destructuring, classes (instead of iife), and so many more. yet. generators still haven't crossed over the magic barrier for some reason.
I don't really see generators ever crossing into mainstream usage in the same way as the other features you've compared them to. Most times... you just don't need them. The other language tools solve the problem in a more widely accessible manner.
In the (very limited & niche) subset of spots you do actually need a generator, they're nice to have, but it's mostly a "library author" tool, and even in that scope it's usage just isn't warranted all that often.
The first being `.next()` on the returned iterators. If you pass an argument to it, the behavior is funky. The first time it runs, it actually doesn't capture the argument, and then you can capture the argument by assigning `yield` to a variable, and do whatever, but its really clunky from an ergonomic perspective. Which means using it to control side effects is clunky.
The second one how it is not a first class alternative to Promise. Async Generators are not the most ergonomic thing in the world to deal with, as you have the issues above plus you have to await everything. Which I understand why, but because generators can't be used in stead of Promises, you get these clunky use cases for using them.
They're really only useful as a result, for creating custom iterator patterns or for a form of 'infinite stream' returns. Beyond that, they're just not all that great, and it often takes combining a couple generators to really get anything useful out of them.
Thats been my experience, and I've tried to adopt generators extensively a few times in some libraries, where I felt the pattern would have been a good fit but it simply didn't turn out most of the time.
You're right, mostly pointless syntax (along with Promise) now that we can await an async function anyway, especially now with for .. of to work with Array methods like .map
But there are still some use cases for it, like with Promise. Like for example, making custom iterators/procedures or a custom delay function (sync) where you want to block execution.
You think you do, but...