UnDUNE II

(liquidream.itch.io)

68 points | by tosh 2 hours ago

7 comments

  • busfahrer 22 minutes ago
    To add some context, this was made for the PICO-8 fantasy console, which (by design) is very limited, so it's immensely impressive to see something like this working on it. Honestly, even just the 3D logo from the intro is impressive, and the rest of the game even moreso.

    https://www.lexaloffle.com/pico-8.php

  • tosti 1 hour ago
    The Dune2 soundtrack is forever engraved in my brain. I found a GPLv2 program to play the original files:

    https://github.com/adplug/adplay-unix/

    The music is in the .adl files and the normal/peaceful music are all on subsong 6 (e.g. adplay -s 6)

  • larodi 19 minutes ago
    Incredible feat to ... fit this all in such a small display. Immediately wanted to play it on a very old CRT.
  • butler14 1 hour ago
    Hah. This takes me back. Classic doesn't quite cover it.

    I will say it's nice not having to click and Move on the sidebar manually each time you want to move a unit.

    I do seem to remember each unit made a sound when you click them like "reporting" and when you move them "acknowledged"? Which again was incredibly repetitious but also quite characterful!

    • jnovek 1 hour ago
      "Frigate has arrived" is permanently burned into my brain.

      I've never met anyone in real life that has the same nostalgia for this game as I do, it's nice to see that HN has my back.

  • mano78 1 hour ago
    I didn't remember you can actually build a structure without putting it on concrete slabs.

    Anyways, It's a marvellous work of love.

    • tuzemec 1 hour ago
      I think it was possible, but it degraded much more quickly, requiring more frequent repairs.
    • neals 1 hour ago
      It starts with half health, if I remember correctly
      • b3lvedere 32 minutes ago
        Yup. Building turrets as fast as possible to the enemy base while harvesting a lot of spice and continuously repairing the turrets you build around was an awesome way to win fast.
  • neals 1 hour ago
    what is a demake?
    • bytecauldron 58 minutes ago
      You take an existing game/IP and recreate it with lower fidelity, usually due to the platform of choice. It's common to take a 3D game and then work within the limitations of removing one dimension. Since PICO is severely limited, that's the novelty and challenge to rebuild an existing game inside it. Super fun.
    • skywal_l 1 hour ago
      A remake, in video games, is usually a rewrite on a more powerful platform. You get better resolution, better music and event better gameplay.

      A demake is a rewrite on a less powerful platform.

  • burnt-resistor 1 hour ago
    It also building a refinery over part of a windtrap. :/