7 comments

  • mrkstu 1 minute ago
    I assume using Swift means cross-platform support is tertiary at best?

    I have mostly Macs in my workflow so not an issue for me, but its good to have that plainly stated if so.

    Being able to edit a long video to pull out different speakers segments automatically or do automatic edits of speaker transitions would be great- I'll give it a try and see what scenarios are best suited for our use cases...

  • misterchocolat 29 minutes ago
    I've been following Marcos's youtube channel and it's so great to see that they've finally found their thing. Looks like an awesome product that people actually want. Well done.
    • Marcosricopeng 23 minutes ago
      hey Marcos here - really appreciate it! In hindsight this idea makes so much sense and we're extremely excited to build and make something people want
  • nsbk 1 hour ago
    This is what I have been waiting for in order to process my massive action camera library, I will definitely give it a try!

    I will start with older standard GoPro videos, and hope that by the time I make it to the Insta360 videos the editor supports 360 video (unless it does already!)

    • harrisontin 1 hour ago
      not yet with .360 files. we currently support .mov and .mp4 for videos!
  • draw_down 1 hour ago
    I don't work with video but this seems very nice, and your promo video is wonderful. Great work!
    • Marcosricopeng 39 minutes ago
      Thank you! We're trying to make video editing accessible to everyone
  • didriksg 1 hour ago
    Seems super convenient! I spent yesterday trying to edit a simple video for a project by hand and it was not a fun experience! Will check it out!
    • harrisontin 1 hour ago
      please try it out! Would love to learn more where agent helps you and fails you
  • cpursley 52 minutes ago
    Love seeing real native apps (vs electron hogs), starred. For heavy lifting and easier cross platform, Rust-based Crux is pretty cool, I'm experimenting with it now: https://github.com/redbadger/crux