It’s actually very addicting
once you play a couple of sessions. The scoreboard is crazy. Still don’t know how anyone makes it past wave (layer) 35-37.
They can't sue everyone, comrade. AI tools will hopefully trigger a rewrite of what copyright means, it's always been silly that it prevents derivitive works.
I have to pick a new upgrade every 3 seconds. I thought they did that to stave off boredom, but actually it increases decision fatigue. (I just wanna shoot!)
I'm noticing that armor pen is super important later on. However, eventually get rekt.. I'm curious how the top person got to the layer he is in now. I'm stuck at layer 26.
In snowball games like this, losing a unit marks the beginning of the end. As such, you really have to go out of your way to lose units in the tutorial.
Assets are very easily duplicated because of the editor that ships with the game. Not as impressive as it would be if it were other games with more tightly-locked assets.
Fun, but... how is this not already taken down by copyright strikes? I mean straight rips of audio assets, music, 3d assets, graphics, even the damn name...
Could be a nice little game, though. Strip the IP and let the AI implement a bit more for the user to do.
Maybe it will, but this ain't a copyright issues, it's a trademark issue.
Copyright sucks, and Disney is bad etc, but how is using StarCraft and its assets in your random AI game okay?
I mean, creators should be allowed to exert control over how their assets and brand are used.
I only played through it once, but I'm convinced I'd do better on a second run, and a third, etc.
I have to pick a new upgrade every 3 seconds. I thought they did that to stave off boredom, but actually it increases decision fatigue. (I just wanna shoot!)
The AI games mashups are starting to heat up.